Latest News
spacer View All spacer
 
November 21, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [10]
 
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet [11]
 
New Tech, Design Details Of Project Natal To Emerge At Gamefest In February
spacer
Latest Features
spacer View All spacer
 
November 21, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [6]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [6]
 
arrow iPhone Piracy: The Inside Story [48]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
November 21, 2009
 
Accepting the Inherent Value of Games
 
Planckogenesis, Part II: Song Structure & Gravy Train [1]
 
Designing Games Is About Matching Personalities [1]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
November 21, 2009
 
Sucker Punch Productions
3D Environment Artist
 
Sucker Punch Productions
Network Programmer
 
Sucker Punch Productions
Character Artist
 
Sucker Punch Productions
Texture Artist
 
Crystal Dynamics
Sr. Level Designer
 
Sony Online Entertainment
Brand Manager
 
Monolith Productions
Sr. Software Engineer, Engine - Monolith Productions - #113767
 
Gargantuan Studios
Technical Art Director
spacer
About
spacer News Director:
Leigh Alexander
Features Director:
Christian Nutt
Editor At Large:
Chris Remo
Advertising:
John 'Malik' Watson
Recruitment/Education:
Gina Gross
 
News

  Atari Reduces Workforce By 20 Percent
by Brandon Boyer
0 comments
Share RSS
 
 
May 1, 2007
 
Atari Reduces Workforce By 20 Percent
Advertisement
Publisher Atari has announced that its board has approved and executed a restructuring of its workforce that will see an overall employee reduction of 20 percent, including a 26 percent reduction in administrative positions.

The plan was approved by Atari's board on April 10th, according to a release from the publisher, and was communicated to employees by April 30th.

Atari says its overall reductions will be completed by the end of July, with a restructuring charge for fiscal 2008 of $0.8 million to $1.1 million.

Gamasutra recently spoke to Atari's vice president of development Robert Stevenson, who expounded on Atari's divestment of internal studios, and said that the company was transitioning to "a little more flexible model, with much lower overhead. You’re seeing a lot of those things actually taking a foothold."

Said Atari president and CEO David Pierce, "We expect that today's reorganization will continue to reduce Atari's general and administrative cost. These actions, though difficult, are a significant first step in reorganizing Atari and demonstrate our commitment to restoring shareholder value."
 
   
 
Comments

none
 
Comment:
 


Submit Comment