Latest News
spacer View All spacer
 
November 20, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [8]
 
Opinion: Rethinking Player Death [24]
 
Class-Action Suit Filed Against Zynga, Facebook Over Offer-Based Ads [2]
spacer
Latest Features
spacer View All spacer
 
November 20, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [3]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [4]
 
arrow iPhone Piracy: The Inside Story [47]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
November 20, 2009
 
Planckogenesis, Part II: Song Structure & Gravy Train
 
Designing Games Is About Matching Personalities [1]
 
An Indie Developer’s “Biggest Mistake” [9]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
November 20, 2009
 
Bigpoint, Inc.
Public Relations Specialist (m/f)
 
CCP
Senior Programmer
 
CCP
Lead Fashion Designer
 
Rainbow Studios
Development Manager
 
Relic Entertainment
Senior Director of Development
 
Bigpoint, Inc.
Online Marketing Manager (m/f)
 
Warner Bros Games
Sr. Software Engineer, Archives - WB Games Inc - #115354
 
THQ, Kaos Studios
Studio Marketing Manager
spacer
About
spacer News Director:
Leigh Alexander
Features Director:
Christian Nutt
Editor At Large:
Chris Remo
Advertising:
John 'Malik' Watson
Recruitment/Education:
Gina Gross
 
News

  H&G: LucasArts' Ward Talks Wii Lightsaber Game
by Brandon Sheffield, Jolene Spry
0 comments
Share RSS
 
 
June 28, 2007
 
H&G: LucasArts' Ward Talks Wii Lightsaber Game
Advertisement
As part of the final Hollywood & Games Summit panel in Los Angeles, LucasArts' Jim Ward has been discussing the oft-raised question of a lightsaber game for Nintendo's Wii, saying that the company has internal prototypes running using the Wiimote.

In response to a question from session moderator N'Gai Croal of Newsweek asking: "What would it take to make a lightsaber game for the Wii?", Ward, who is President of LucasArts and a Senior VP at Lucasfilm, commented:

"We’re all over that, and internally we have already played a lightsaber game on the Wii. It’s a lot of fun, and we’ll get there."

He added that the whole concept of a title using a lightsaber of Nintendo Wii was "...in place! There’ll be some stuff out this Fall - it’s going to be a lot of fun."

It's unclear whether Ward could have been referring to the TT Games-developed Lego Star Wars: The Complete Saga, which will debut later this year on multiple formats including the Wii, or whether the company is planning further, as yet unannounced Wii-specific Star Wars games.

(The product page for The Complete Saga notes of the Wii SKU: "Motion-sensitive inputs give you exciting new ways to control your Lego Star Wars characters.")

The publisher is likely to reveal more information on its upcoming titles at the E3 Media Summit in Los Angeles early next month - Gamasutra will have the full write-up from the Jim Ward (LucasArts) and Neil Young (Electronic Arts) panel at Hollywood and Games in the near future.
 
   
 
Comments

none
 
Comment:
 


Submit Comment