ECD Systems, involved in anti-piracy and copy protection software, has announced the top 20 semi-finalists for its second-annual Independent Game Developers Showcase, with the winners due to be announced on ECD's stand at next month's Austin Game Developers Conference.
The semi-finalists were determined by popular vote, with the list now handed over to the Indie Showcases judging panel for final determination of the three runners-up and the grand prize winner.
Grand prize winners of the showcase will received a "specially configured game developers workstation," with runners up receiving yet unnamed "valuable prizes," along with ECD's own Digital Armor products and social networking tech FairShare.
The finalists in the general and newly added casual categories are as follows:
* Blockland developed by Step 1: Games LLC (USA)
* Call of the Dragon developed by MindsEye Games & Hexgear Studios (USA)
* Confronter: The Tower of Time developed by EivaaGames (India)
* DawnSpire developed by Silent Grove Studios (Sweden)
* DEFCON: Everyone Dies developed by Introversion Software (UK)
* RoboBlitz developed by Naked Sky Entertainment, Inc. (USA)
* Sector 13 developed by Reactor Interactive (USA)
* Soldat Michal Marcinkowski (Poland)
* Synaesthete developed by DigiPen Institute of Technology (USA)
* Uberpong developed by Nibbo Studios (Mexico)
* BattleBrain developed by DVide Arts Inc. (USA)
* Baseball Mogul 2008 developed by Sports Mogul Inc. (USA)
* Bubble Chamber developed by CerebraGames.com (USA)
* Drops developed by debrill Multimedia (Germany)
* Fizzball developed by Grubby Games (Canada)
* Mayawaka developed by PoBros Inc. (USA)
* Opera Slinger developed by Treblemakers (USA)
* TubeTwist: Quantum Flux developed by 21-6 Productions (USA)
* Stunt Bike Island developed by ForgeFX (USA)
* Word Archery developed by Anino Games (Philippines)
Said ECD CEO Jack Hart, The Showcase semi-finalists truly demonstrate to the gaming community the value of what independent game developers can offer in terms of game variety and quality. We are excited to be a valuable stepping stone for these developers and to help their great work gain recognition not only from the industry, but also from players."