Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 26, 2016
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Game Terrain, Level Modeler Grome 1.1 Released
Game Terrain, Level Modeler Grome 1.1 Released
August 22, 2007 | By Leigh Alexander

August 22, 2007 | By Leigh Alexander
    Post A Comment
More: Console/PC

Quad Software has announced the release of the latest version of its Grome graphical editor and terrain and game level modeler targeted towards professional game developers and the 3D simulation industry.

The newest edition, the first update since its recent commercial release in February 2007, adds user-defined data for scene entities, enabling users to assign custom properties on any scene entity, and view and modify their data in a new property page view.

Also added to the new version are new graphical asset libraries, pen tablet pressure sensitivity, and the ability to share tool presets.

"Our clients’ feedback from real-world production scenarios had a great impact on our current and future development," says Adrian Licuriceanu, Quad Software technical director in charge of Grome development. "Grome is a mature product, ready to be used in big commercial productions."

Related Jobs

Hidden Path Entertainment
Hidden Path Entertainment — Bellevue, Washington, United States

Senior Game Programmer
Psyonix — San Diego, California, United States

Systems Designer
Bethesda Softworks
Bethesda Softworks — Rockville, Maryland, United States

QA Supervisor
Insomniac Games
Insomniac Games — Burbank, California, United States

Senior Gameplay Programmer

Loading Comments

loader image