Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
August 30, 2014
arrowPress Releases
August 30, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Capcom: PS3 Dev Costs Pushed  Monster Hunter  To Wii
Capcom: PS3 Dev Costs Pushed Monster Hunter To Wii
October 10, 2007 | By Brandon Boyer

October 10, 2007 | By Brandon Boyer
Comments
    Post A Comment
More: Console/PC



Following the revelation at Nintendo's recent press conference that the Wii will receive the next iteration of Capcom's hit action title Monster Hunter 3, the company's managing corporate officer has been quoted as saying the PS3's high development costs directly influenced the decision.

A report from Thompson Financial News quotes Capcom's Katsuhiko Ichii as saying, "Due to high development cost of titles for PS3, we have decided to switch the platform to which we release our Monster Hunter 3 title."

The game's release for the Wii was the final announcement at Nintendo's recent conference that also saw a number of new first party and WiiWare titles announced.

Although previously announced for the PlayStation 3, no media of the game has previously been shown, and its multiformat status is unclear.

Monster Hunter is one of the most popular franchises currently in Japan, with both PSP iterations having sold over a million units each, although the series has never enjoyed the same success in the West.


Related Jobs

Raven Software / Activision
Raven Software / Activision — Madison, Wisconsin, United States
[08.30.14]

Sr. Software Engineer (Gameplay)
Infinity Ward / Activision
Infinity Ward / Activision — Woodland Hills, California, United States
[08.30.14]

Senior AI Engineer
Infinity Ward / Activision
Infinity Ward / Activision — Woodland Hills, California, United States
[08.30.14]

Lead Tools Engineer - Infinity Ward
AtomJack
AtomJack — Seattle, Washington, United States
[08.29.14]

Level Designer










Comments



none
 
Comment: