Latest News
spacer View All spacer
 
February 9, 2010
 
Ubisoft Q3 Sales Edge Down, As It Ramps Up Big Franchises
 
Analysts: EA On The Right Track At Last
 
Road To The IGF: Star Guard's Loren Scmidt
spacer
Latest Features
spacer View All spacer
 
February 9, 2010
 
arrow Television, Meet Games
 
arrow Two Halves, Together: Patrick Gilmore On Double Helix [1]
 
arrow The Road To Hell: The Creative Direction of Dante's Inferno [19]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
February 9, 2010
 
Lineage 2 Interview - 'Freya Update Is Just a Beginning' - Pt.2
 
Swashbuckling for Landlubbers: Why you may already be encouraging piracy! [17]
 
JETRO At GDC 2010: Finding Opportunity in the Japanese Gaming Market
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 9, 2010
 
Gameloft
Low Poly 3D Modeling / Texture Artist
 
Irrational Games
Level Builder
 
Rockstar North
AI Programmer
 
Irrational Games
Level Designer
 
Rockstar North
Graphics Programmer
 
Rockstar North
Systems Programmer
 
Rockstar North
Tools Programmer
 
Rockstar North
Physics Programmer
spacer
About
spacer News Director:
Leigh Alexander
Features Director:
Christian Nutt
Editor At Large:
Chris Remo
Advertising:
John 'Malik' Watson
Recruitment/Education:
Gina Gross
 
Feature Submissions
About
spacer If you enjoy reading this site, you might also want to check out these Think Services sites:

Game Career Guide (for student game developers.)

Indie Games (for independent game players/developers.)

Finger Gaming (news, reviews, and analysis on iPhone and iPod Touch games.)

GamerBytes (for the latest console digital download news.)

Worlds In Motion (discussing the business of online worlds.)

Game Set Watch (the Group's alt.game weblog.)
News

  Chair's Undertow Gets Launch Date On XBLA
by Leigh Alexander
0 comments
Share RSS
 
 
November 2, 2007
 
Chair's  Undertow  Gets Launch Date On XBLA
Advertisement
Chair Entertainment has confirmed that the upcoming undersea battle title Undertow is set to release on Xbox Live Arcade on November 21st.

The game features a 15-level single-player mode and a co-op campaign with two multiplayer modes for up to 16 participants. Players can choose one of four upgraeable unit types, each balanced for individual strengths and weaknesses. They then earn points for adding upgrades by killing enemies, completing objectives, and taking checkpoints in conquest-style battles.

Gamasutra recently spoke with Chair's co-founder Donald Mustard about the development of Undertow, Chair's first effort as a company -- though Mustard and his co-founder, his brother Geremy, co-created Majesco-published Advent Rising.

"[We're] taking next gen tech – Unreal 3 and the power of the Xbox 360 – and applying it to these more simple or even more old school game designs," he explained. "We don’t have a lot of 2Ds or side-scrollers anymore. Right when we got to the epitome of 2D game design, the PlayStation came out. It’s kind of been dead for the last 15 years, and now we can take a lot of those design points that were around at that time and apply really awesome next gen stuff to them and really make some incredible games for $10. It’s going to be awesome."

Undertow will be downloadable for 800 Microsoft Points ($10) via Xbox Live Arcade.
 
   
 
Comments

none
 
Comment:
 


Submit Comment