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News

  Survey: Female, Male Gamers Equally Competitive
by Leigh Alexander
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November 13, 2007
 
Survey: Female, Male Gamers Equally Competitive
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Online game competition provider WorldWinner, a Fun Technologies subsidiary, has unveiled the results of a survey it conducted that indicates men and women are equally matched when it comes to their competitiveness in casual competition.

According to WorldWinner, the 2007 WorldWinner Gender and Competition Survey, which examined the attitudes of men and women toward informal contests, revealed that an equal percentage of men and women – 73 percent – describe themselves as "competitive" or "very competitive".

According to the study, both men and women responded that they're predominantly driven by a desire to win -- it was the number one response from both genders. However, this number was slightly higher among men (61 percent of all respondents) versus women (50 percent).

Women appear to seek out competition more frequently than men; The majority of women, or 39 percent, responded that they seek competition daily, while only 31 percent of men do. The majority of men, or 45 percent, are happy going head-to-head just a few times per week.

Other findings showed that the majority of both gender groups equally compete for validation or to "prove themselves"; predominantly decided that competition is more "exciting" and "thrilling" than "intimidating"; tend not to quit when ahead, and feel just as competitive playing against the same gender as they do versus a member of the opposite sex.

So which gender is more competitive? According to WorldWinner's results, it's a tie. Survey respondents largely agree that men and women are equally assertive in casual competition.

Forty-nine percent of men and 53 percent of women believe both genders are equally competitive, while 45 percent of men and 35 percent of women view males as more competitive. Only six percent of men and 12 percent of women perceive females to be the more competitive gender.

Finally, the survey found that when money is no object, both genders agree that they would rather play a game and lose than not play the game at all (77 percent of men, 86 percent of women).

Fun Technologies CEO Lorne Abony commented, "Men are often stereotypically viewed as more competitive, but our survey revealed what we experience on WorldWinner every day: that both sexes enjoy friendly, casual competition against anyone who’s willing to take them on."
 
   
 
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