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If you enjoy reading this site, you might also want to check out these Think Services sites:
Game Career Guide (for student game developers.)
Indie Games (for independent game players/developers.)
Finger Gaming (news, reviews, and analysis on iPhone and iPod Touch games.)
GamerBytes (for the latest console digital download news.)
Worlds In Motion (discussing the business of online worlds.)
Game Set Watch (the Group's alt.game weblog.) |
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Wii’s Virtual Console Sees $32m In Revenues
by David Jenkins
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November 29, 2007
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Speaking at a press conference held in Tokyo, Nintendo officials have revealed that not only has the Wii’s Virtual Console seen 7.8 million total downloads so far in its lifetime, but that this has equated to worldwide revenues of ¥3.5 billion ($31.9m).
The previously Gamasutra-reported conference was held in conjunction with Japanese telecoms company NTT to announced a collaboration for the Wii’s general Internet services, as Nintendo seeks to raise awareness of the Wii’s online functionality ahead of the launch of the WiiWare range of downloadable games early next year.
According to a translation by consumer website IGN, Nintendo executive Shinji Hatano commented, “We're currently unsure if this is a lot or low. They're not bad figures.”
Unlike Xbox Live Marketplace, the Wii’s Virtual Console does not provide free demos, meaning that the quoted 7.8 million figure likely relates mainly to purchased content.
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