Latest News
spacer View All spacer
 
November 21, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [9]
 
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet [6]
 
New Tech, Design Details Of Project Natal To Emerge At Gamefest In February
spacer
Latest Features
spacer View All spacer
 
November 21, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [5]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [6]
 
arrow iPhone Piracy: The Inside Story [48]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
November 21, 2009
 
Accepting the Inherent Value of Games
 
Planckogenesis, Part II: Song Structure & Gravy Train [1]
 
Designing Games Is About Matching Personalities [1]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
November 21, 2009
 
Sucker Punch Productions
Network Programmer
 
Sucker Punch Productions
Texture Artist
 
Sucker Punch Productions
3D Environment Artist
 
Sucker Punch Productions
Character Artist
 
Crystal Dynamics
Sr. Level Designer
 
Sony Online Entertainment
Brand Manager
 
Monolith Productions
Sr. Software Engineer, Engine - Monolith Productions - #113767
 
Gargantuan Studios
Technical Art Director
spacer
About
spacer News Director:
Leigh Alexander
Features Director:
Christian Nutt
Editor At Large:
Chris Remo
Advertising:
John 'Malik' Watson
Recruitment/Education:
Gina Gross
 
News

  Ubisoft Announces Web-Based Heroes Of Might And Magic Kingdoms
by David Jenkins, Staff
3 comments
Share RSS
 
 
December 14, 2007
 
Ubisoft Announces Web-Based  Heroes Of Might And Magic Kingdoms
Advertisement
Officials from French publisher and developer Ubisoft have announced that the company is planning to release a new title in the Heroes of Might and Magic franchise with the web-based Heroes of Might and Magic Kingdoms due for worldwide launch in spring 2008.

Ubisoft says Kingdoms is a strategy game set in a persistent heroic-fantasy, where "thousands of players will be able to rule their virtual kingdoms, lead gigantic armies against each other, master the trades or create legendary heroes."

The title promises to be entirely web based, requiring "no download or installation, only an Internet connection," and playable in any amount "from 10 minutes to multiple-hour sessions."

Beta test keys are included in copies of Heroes of Might and Magic: Complete Edition, which ships today, or interested parties can register at the official website.

“This is a new type of game for Ubisoft, one that allows you to jump into a rich and complex universe just with your Web browser,” said Serge Hascoët, Ubisoft’s chief creative officer. “Heroes of Might and Magic Kingdoms will open a wide door to the Might and Magic universe, allowing players to immerse themselves within it unlike ever before.”

[UPDATE: This story originally reported that Heroes of Might and Magic Kingdoms was related to Heroes Of Might And Magic Online, an MMO developed in China for that market only, and has since been updated and corrected. Gamasutra regrets the error.]
 
   
 
Comments

Curt Hopkins
profile image
Every one of us who push the browser further are severe "ease-of-access" from solely casual games. I'm thrilled about this and hope people jump on and really give it a shot. Each person who develops for this sector is going to make it better and more expressive.

Fabrice Cambounet
profile image
A short note to clear the confusion : HoMM Kingdoms is a webbased game developed and published by Ubisoft, announced this week and destined to be played worldwide.
It has no link whatsoever with the title developed and published solely by TQ Digital, Heroes Online, first announced four years ago, and destined to the chinese market only. Except, of course, that it is placed under the same franchise name, Heroes of Might and Magic.

Chris _
profile image
I don't think HoMM will top Travian.
(http://www.travian.com)


none
 
Comment:
 


Submit Comment