Latest News
spacer View All spacer
 
November 21, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [10]
 
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet [8]
 
New Tech, Design Details Of Project Natal To Emerge At Gamefest In February
spacer
Latest Features
spacer View All spacer
 
November 21, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [5]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [6]
 
arrow iPhone Piracy: The Inside Story [48]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
November 21, 2009
 
Accepting the Inherent Value of Games
 
Planckogenesis, Part II: Song Structure & Gravy Train [1]
 
Designing Games Is About Matching Personalities [1]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
November 21, 2009
 
Sucker Punch Productions
Texture Artist
 
Sucker Punch Productions
3D Environment Artist
 
Sucker Punch Productions
Network Programmer
 
Sucker Punch Productions
Character Artist
 
Crystal Dynamics
Sr. Level Designer
 
Monolith Productions
Sr. Software Engineer, Engine - Monolith Productions - #113767
 
Sony Online Entertainment
Brand Manager
 
Gargantuan Studios
Lead World Designer
spacer
About
spacer News Director:
Leigh Alexander
Features Director:
Christian Nutt
Editor At Large:
Chris Remo
Advertising:
John 'Malik' Watson
Recruitment/Education:
Gina Gross
 
News

  TIGA Announces 2007 Awards Finalists
by Leigh Alexander
0 comments
Share RSS
 
 
January 21, 2008
 
TIGA Announces 2007 Awards Finalists
Advertisement
The Independent Game Developers Association, a national trade association representing games software developers in the UK and Europe, has announced the list of finalists for its TIGA awards ahead of the 2007 annual awards ceremony set to take place in London on January 30th, 2008.

The winning TIGA members are selected by peer vote. This year, the organization has added two new categories,'Best technology' and 'Best cross-media application of games,' designed to represent the diversity of the development sector.

The nominations are:

Best PC/Console Game Developed by a TIGA Member 2007
- Geometry Wars: Galaxies: Doublesix (Kuju Entertainment)
- Colin McRae: DiRT: Codemasters Studios
- Worms XBLA: Team 17

Best Handheld/Console Game Developed by a TIGA Member 2007
- Geometry Wars: Galaxies: Doublesix (Kuju Entertainment)
- Crush: Zoë Mode (Kuju Entertainment)
- Star Wars Battlefront Renegade Squadron: Rebellion

Best Mobile Game Developed by a TIGA Member 2007
- Championship Manager 2008: Dynamo Games
- Sonic Jump: Airplay
- Tomb Raider Anniversary: Finblade

Best Technology 2007
- The EGO Engine: Codemasters
- Super Rub a Dub Water Effect: Sumo Digital
- Alice Server: Nice Tech

Best Cross Media Application of Games 2007
- Realtime UK
- Audiomotion
- Triage Trainer: TruSim (Blitz Games)

Best Developer - Greatest Contribution to Independent Games Development During 2007 by TIGA Member
- Blitz Games
- Sumo Digital
- Denki

Best Player - Greatest Individual Contribution to Independent Games Development During 2007
- Ian Baverstock
- Fred Hasson
- Jason Kingsley

Commenting on the nominations, Fred Hasson, TIGA CEO said, "Despite increased competition from studios in tax-break countries, we're very proud of the outstanding work delivered by our members. These awards are won by and voted by our members and this kind of peer-to-peer recognition of excellence is the most sought after."
 
   
 
Comments

none
 
Comment:
 


Submit Comment