Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
March 23, 2019
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Microsoft Chooses SpeedTree For  PGR , New Titles

Microsoft Chooses SpeedTree For PGR, New Titles

February 6, 2008 | By Leigh Alexander

February 6, 2008 | By Leigh Alexander
Comments
    Post A Comment
More: Console/PC



Interactive Data Visualization has announced it has licensed its SpeedTreeRT foliage software to Microsoft Game Studio into 2008, and the technology will be appearing in a number of Microsoft products yet to be announced.

IDV also revealed that Microsoft's Project Gotham Racing 3, as well as PGR 4, both make use of the SpeedTree technology.

SpeedTreeRT is used to create trees and plants, aiming for realism with adjustable wind effects, user-configurable LOD transitions, and an included library of hundreds of tree, plant and marine models representing more than 200 core species. SpeedTreeRT also includes SpeedTreeCAD, a Windows application used to create and edit animated trees in real-time.

IDV president Michael Sechrest said, "Our partnership with Microsoft ensures that their customers will continue to experience richer, more enjoyable gaming worlds. We are very grateful that our technology will be included with Microsofts offerings.


Related Jobs

Maximum Games
Maximum Games — Walnut Creek, California, United States
[03.22.19]

Release Manager
Phosphor Studios
Phosphor Studios — Chicago, Illinois, United States
[03.22.19]

UI Artist
Skybox Labs
Skybox Labs — Vancouver, British Columbia, Canada
[03.22.19]

Senior Gameplay Animator
Crystal Dynamics
Crystal Dynamics — Redwood City, California, United States
[03.22.19]

Senior Tools Engineer









Loading Comments

loader image