Latest News
spacer View All spacer
 
February 9, 2010
 
Ubisoft Q3 Sales Edge Down, As It Ramps Up Big Franchises
 
Analyst: Industry Sales To Rebound In March On Strong Core Slate
 
Road To The IGF: Star Guard's Loren Scmidt
spacer
Latest Features
spacer View All spacer
 
February 9, 2010
 
arrow Television, Meet Games
 
arrow Two Halves, Together: Patrick Gilmore On Double Helix [1]
 
arrow The Road To Hell: The Creative Direction of Dante's Inferno [19]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
February 9, 2010
 
Lineage 2 Interview - 'Freya Update Is Just a Beginning' - Pt.2
 
Swashbuckling for Landlubbers: Why you may already be encouraging piracy! [14]
 
JETRO At GDC 2010: Finding Opportunity in the Japanese Gaming Market
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 9, 2010
 
Black Lantern Studios
3D Environment and Character Artists
 
Aechelon Technology
Senior Graphics Tools Engineer
 
Black Lantern Studios
Programmer I
 
CCP - China
Technical Artist
 
Black Lantern Studios
Associate Interface Artist
 
2K Games
Web Designer
 
Super Happy Fun Fun
Senior Software Engineer
 
Tarsier Studios
Senior Game Designer
spacer
About
spacer News Director:
Leigh Alexander
Features Director:
Christian Nutt
Editor At Large:
Chris Remo
Advertising:
John 'Malik' Watson
Recruitment/Education:
Gina Gross
 
Feature Submissions
About
spacer If you enjoy reading this site, you might also want to check out these Think Services sites:

Game Career Guide (for student game developers.)

Indie Games (for independent game players/developers.)

Finger Gaming (news, reviews, and analysis on iPhone and iPod Touch games.)

GamerBytes (for the latest console digital download news.)

Worlds In Motion (discussing the business of online worlds.)

Game Set Watch (the Group's alt.game weblog.)
News

  Feature: 'Ironclad/Stardock's Sins of a Solar Empire'
by Eric Caoili
0 comments
Share RSS
 
 
April 28, 2008
 
Feature: 'Ironclad/Stardock's  Sins of a Solar Empire '
Advertisement
The Ironclad-developed, Stardock-published PC RTS title Sins Of A Solar Empire has been the surprise 'hardcore' PC game hit of the year so far - and Gamasutra has an in-depth postmortem into its creation.

Ironclad Producer Blair Fraser and Stardock CEO Brad Wardell explain their the benefits of their companies' partnership, including why delaying the game's release to add more content and polish was one of the tough but ultimately beneficial decisions that helped Sins of a Solar Empire's success on the market:

"This was, at the time, a significant gamble. Missing the Christmas season was a potentially catastrophic problem. However, by releasing in February 2008, Sins of a Solar Empire not only became a much better, richer gaming experience, it was released onto a market with virtually no competition.

There are very few major PC titles scheduled for release until fall 2008, giving Sins an opportunity to maintain significant retail stocking levels far longer than is normal. One can imagine the sales of Sins of a Solar Empire had it been released in fall 2007 against BioShock, Crysis, and the other major titles that came out during the Christmas season."


Not everything went perfectly, however, as budget and time limitations prevented Stardock and Ironclad from adding everything they hoped to, including a single-player campaign that matched the creativity and quality of the core game.

"With Ironclad's team, Stardock's game team produced the opening cutscene that introduces players to the Sins of a Solar Empire universe.

But from there on, players play random maps and scenarios rather than going through a story-driven campaign.

This was the most widely raised criticism in reviews; on a game that averaged almost a nine out of 10, one can only imagine what the scores would have been with a campaign."


You can now read the full feature on Stardock and Ironclad's post-mortem for their PC hit, Sins of a Solar Empire, including what went right and what could've gone better during development (no registration required, please feel free to link to this feature from other websites).
 
   
 
Comments

none
 
Comment:
 


Submit Comment