Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 18, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Masthead Chooses SpeedTree For  Earthrise  MMO

Masthead Chooses SpeedTree For Earthrise MMO

April 30, 2008 | By Eric Caoili

April 30, 2008 | By Eric Caoili
    Post A Comment
More: Console/PC, Art

Bulgaria-based independent developer Masthead Studios has signed a licensing agreement to use Interactive Data Visualization’s SpeedTree middleware, a virtual foliage solution, to enhance development in environmental flora in its post-apocalyptical PC MMO Earthrise.

Also recently used in Microsoft's Project Gotham Racing 4 and Rockstar's Grand Theft Auto IV, SpeedTreeRT delivers highly realistic trees and plants with adjustable wind effects and user-configurable LOD transitions, as well as an included library of more than 1,000 tree, plant, and marine models representing 200 species. The software also includes SpeedTreeCAD, a Windows application for creating and editing animated trees in real-time.

Due for release 2009, Eathrise features a skill-based advancement system, sophisticated PVP mechanics, and a player-driven economy, all with a post-apocalyptic, science fiction setting. Masthead Studios is developing Earthrise with its own proprietary engine to create an MMO with “unmatched graphics and player freedom.”

“SpeedTree provides our team with the freedom to create the plants and trees of Earthrise with a very rich library of assets,” said Atanas Atanasov, CEO of Masthead Studios. “The combination of frequent updates and a significant collection of included models contribute to rapid integration and overall environment development.”

Related Jobs

Qualcomm — San Diego, California, United States

SR Technical Artist
Bradley University
Bradley University — Peoria, Illinois, United States

Assistant Professor or Instructor-in-Residence of Game Art
Fantasma Games
Fantasma Games — Stockholm, Sweden

Front-End Game Programmer
Sparx* - Virtuos Vietnam
Sparx* - Virtuos Vietnam — Ho Chi Minh, Vietnam

Senior Real-time VFX Artist

Loading Comments

loader image