Latest News
spacer View All spacer
 
November 21, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [9]
 
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet [3]
 
New Tech, Design Details Of Project Natal To Emerge At Gamefest In February
spacer
Latest Features
spacer View All spacer
 
November 21, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [5]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [5]
 
arrow iPhone Piracy: The Inside Story [48]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
November 21, 2009
 
Planckogenesis, Part II: Song Structure & Gravy Train
 
Designing Games Is About Matching Personalities [1]
 
An Indie Developer’s “Biggest Mistake” [9]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
November 21, 2009
 
Gargantuan Studios
Technical Art Director
 
Gargantuan Studios
Lead World Designer
 
Warner Bros Games
Sr. Concept Artist - WB Games (Chicago Location) - #114692
 
Microsoft Game Studios
Multiplayer Game Design Lead - Halo
 
Warner Bros Games
Sr. Software Engineer, Engine - Surreal Software - #114006
 
Warner Bros Games
Sr. Software Engineer, Gameplay - WB Games (Chicago Location) - #115557
 
Monolith Productions
Sr. Software Engineer, Engine - Monolith Productions - #114703
 
Sony Computer Entertainment America
UNIX Systems Administrator
spacer
About
spacer News Director:
Leigh Alexander
Features Director:
Christian Nutt
Editor At Large:
Chris Remo
Advertising:
John 'Malik' Watson
Recruitment/Education:
Gina Gross
 
News

  EA: Rock Band Sold 1.5m In Q4, Madden Going 'Holographic'
by Brandon Boyer
0 comments
Share RSS
 
 
May 13, 2008
 
EA:  Rock Band  Sold 1.5m In Q4,  Madden  Going 'Holographic'
Advertisement
In its call with investors following Q4 and 2008 fiscal year results, EA executives revealed that Harmonix/MTV's Rock Band has sold more than 1.5 million copies during the quarter, commented on the state of the PC games industry, and gave some direction on where its attempted Take-Two acquisition stood.

In its coming year, EA execs said the company plans to release some 55 games, including 30 for PS3 and Xbox 360, over 20 for the Wii, 18 for the DS, eight for the PSP, 30 for the PC, and 15 for the PS2.

That includes the previously reported new Sim Animals franchise, and a 20th anniversary edition of Madden, which will utilize what CEO John Riccitiello called a "holographic interface" -- but added no further details on what precisely that meant.

Asked to comment on the state of the PC gaming industry, Riccitiello admitted that "the box side" of PC gaming is "soft," and has been soft for some time. "Were it not for Sims and World of Warcraft," he added, "it'd be a pretty dismal sector."

However, he was quick to add that subscription, microtransaction, and casual based businesses are centered on the PC, and with that factored in, the platform has been "growing for several years," but was being somewhat ignored and "categorized wrongly by looking at the box side."

Finally, asked to comment on ongoing negotiations to acquire Take-Two, Riccitiello added that while there was very little he could say, the current $25.74/share, roughly $2 billion valuation, contrary to Take-Two's statements, "fully took into account Grant Theft Auto 4," which he praised as a "spectacular game."

As far as next steps went, Riccitiello said EA is currently working with the Federal Trade Commission on the deal, adding that "we don't believe our proposal is anti-competitive," but said the "timing is in their hands."
 
   
 
Comments

none
 
Comment:
 


Submit Comment