Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
August 27, 2014
arrowPress Releases
August 27, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 GTA  Doubles Take-Two Profits, Sales In Q2
GTA Doubles Take-Two Profits, Sales In Q2
June 5, 2008 | By Brandon Boyer

June 5, 2008 | By Brandon Boyer
Comments
    2 comments
More: Console/PC



Publisher Take-Two has announced the results of its second quarter, with Grand Theft Auto IV predictably dominating sales, which more than doubled to $539.8 million, as profits rose to nearly $100 million following losses of $50 million the year prior.

Sales rose from $205.4 million in 2007, while profits totaled $98.2 million in the quarter ended April 30th. Take-Two notes that the quarterly results include $12.4 million in stock-based compensation expenses, nearly $4 million in legal fees related to EA's acquisition offer, and nearly a million dollars in reorganization costs.

Take-Two said GTAIV surpassed all-time entertainment records for day one and week one sales, selling 6 million units in its first week and bringing in more than $500 million. By the end of May, Take-Two said the game had shipped more than 11 million units, with 8.5 million sold.

For its first six months, Take-Two says sales have reached $780.3 million, up from $482.8 million the year prior, with profits of $60.2 million, compared to losses of $72.8 million in 2007.

Looking forward, Take-Two says it expects sales of $325-275 million in Q3 and $300-350 million in its fourth quarter, with sales reaching $1.4-$1.5 billion for the fiscal year.

Said CEO Ben Feder, “Based on the Company’s stronger than expected results, we have increased our financial guidance for fiscal 2008 and are confident in our ability to continue to perform for the balance of the year. Furthermore, Take-Two is extremely well positioned in an industry that is experiencing explosive growth. We believe that our exceptional creative talent, diverse range of hit products, and the proven global demand for our titles will be the drivers of increasing value over time.”


Related Jobs

Cloud Imperium Games
Cloud Imperium Games — Austin, Texas, United States
[08.27.14]

Lead Network Engineer
Cloud Imperium Games
Cloud Imperium Games — Santa Monica, California, United States
[08.27.14]

Animation Programmer
Cloud Imperium Games
Cloud Imperium Games — SANTA MONICA, California, United States
[08.27.14]

Art Director
Cloud Imperium Games
Cloud Imperium Games — SANTA MONICA, California, United States
[08.27.14]

Audio Director










Comments


Anonymous
profile image
Way to go!!! and look u still own it. thanks for not giving it to EA...



HAPPY DAY-

Anonymous
profile image
Cool Great! Now What? what about the next few years when there isn't a GTA game? Now the hype and main sales of GTA is over I can't see them having much more profit? nothing in comparison to the last few months. Maybe they are doing EA a favour by being difficult.


none
 
Comment: