| Anonymous |
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I think you should have left the first article up its more raw and real "reporting"... I mean it just sucks when you get the cookies and tang version of how things unfolded and you knoooooooow it didnt go over that way. "mutual decision," ---RIGHT
Guy1: yeah, we dont think you are performing up to par and the company is way in the red... Your fired! Guy2: yeah, you know what, i think i agree with you. Where is my pink slip? Tada "mutual decision," I think not. PH loved that company and wouldnt walk away in a "mutual decision," Ahhh the lies but hey thats how the world turns... First article on this was way better. |
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| Paul Lazenby |
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LA has been in trouble for awhile, at least that what my friends who work there have stated.
I think there is a sense that games like Fracture are not really going to live up to their earlier hoped-for potential for sales, and that is going to cause considerable less profits. Thus they are getting lean before the storm. |
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| Chris Melby |
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LArts should go back to their early days, when quality was a must and every other title didn't have Star, or Wars in it.
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| Christian Keichel |
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I never understood the way LucasArts went in the last years, why they concentrated so much on such hardcore Star Wars games like Battlefront. I always thought they should take the Rogue Squadron games and bring them to a broader Hardware Base like PS2 and XBox or PS3 and XBox360. And why Lucas Arts employees try to tell people they couldn't fit their old Point & Click adventures to a Nintendo DS Cartridge is another thing I simply don't get.
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