Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
December 18, 2014
arrowPress Releases
December 18, 2014
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


AILive Reveals LiveMove2 For Wii MotionPlus
AILive Reveals LiveMove2 For Wii MotionPlus Exclusive
July 15, 2008 | By Staff

July 15, 2008 | By Staff
Comments
    Post A Comment
More: Console/PC, Exclusive



California-based tool developer AiLive has announced new LiveMove 2 Motion Control AI Software, specifically designed for developers creating titles with the new Wii MotionPlus add-on, and promising major new capabilities.

According to an announcement from AiLive, LiveMove 2 "...supports Nintendo's groundbreaking new Wii MotionPlus accessory that was collaboratively developed with AiLive."

Specifically, LiveMove 2 Motion Control AI Software delivers higher quality motion recognition performance for Wii MotionPlus data. LiveMove 2 provides continuous motion control by integrating motion recognition with several major new capabilities including:

- more advanced motion tracking
- coordinated two-handed moves
- snap-to-fit technology for personalized in-game animations.

LiveMove 2 recognizes the full 3D position and orientation of the Wii MotionPlus accessory, and seamlessly maps a player's motion to in-game animations.

The company previously worked closely with Nintendo on LiveMove for the first iteration of the Wiimote.

"The Wii console and remote have redefined the game industry," said Genyo Takeda, General Manager of Integrated Research & Development Division of Nintendo, "The revolutionary LiveMove 2 development tool takes the remote to the next level and enables Wii developers to capture the heart and soul of many existing and new players."


Related Jobs

Filament Games LLC
Filament Games LLC — Madison, Wisconsin, United States
[12.17.14]

Game Artist
2K
2K — Novato, California, United States
[12.17.14]

Director of Social Marketing
Cloud Imperium Games
Cloud Imperium Games — SANTA MONICA, California, United States
[12.17.14]

Senior Producer
Cloud Imperium Games
Cloud Imperium Games — Austin, Texas, United States
[12.17.14]

Release Engineer









Loading Comments

loader image