Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 30, 2014
arrowPress Releases
October 30, 2014
PR Newswire
View All

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Ubisoft Files $10M Suit Over  Assassin's Creed  PC Leak
Ubisoft Files $10M Suit Over Assassin's Creed PC Leak
August 7, 2008 | By David Jenkins

August 7, 2008 | By David Jenkins

French publisher and developer Ubisoft is suing disc manufacturer Optical Experts Manufacturing (OEM), blaming the North Carolina-based company for the leak of the PC version of Assassin’s Creed onto the Internet earlier this year.

According to Ubisoft, the pirated version of the game was downloaded 700,000 times, compared to retail sales of just 40,000 units. The company is claiming a loss of revenues as a result of the leak and of reputation – since a bug was intentionally placed in the pre-release version for security reasons.

Pirated copies of the PC version of the game were widely available online six weeks before the game’s release in April 2008. According to a report by consumer website GameSpot, an employee was allowed to take a copy of the game home and then subsequently posted it online.

In so doing Ubisoft alleges that OEM ignored pre-arranged security measures and that the company has already admitted to causing the leak. Ubisoft also ascertains that an OEM manufactured copy of the game was found at the employee’s residence, after tracing copies of the pirated version to the same address.

GameSpot reports that Ubisoft is seeking $10 million, citing copyright infringement, breach of contract and negligence on the part of OEM.

Related Jobs

Churchill Navigation
Churchill Navigation — Boulder, Colorado, United States

3D Application Engineer
CCP — Newcastle, England, United Kingdom

Senior Backend Programmer
Guerrilla Games
Guerrilla Games — Amsterdam, Netherlands

Animation System Programmer
Square Enix Co., Ltd.
Square Enix Co., Ltd. — Tokyo, Japan



Raphael van Lierop
profile image
I hope OEM feels the sting. Other than leaks from internal QA departments, most games are pirated weeks before release because of leaks at the manufacturer. Simple security procedures could prevent this from happening, and it costs our industry tens of millions in revenue per year.

Andrew Young
profile image
I've never seen such a noticable impact from piracy until the most recent years. And the worse thing is, they have all these measures to try and prevent it and companies like this go ahead and mess that up. Human will power to stop themselves from taking the leaked games is never going to happen. Its the people that are creating these accessible files that are the ones that need to stop.

Bill McGann
profile image
I guess this is why some games, such as BioShock, are choosing to leave the games main executable file off the discs (and only putting it up for download on the actual release date).