Latest News
spacer View All spacer
 
November 21, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [9]
 
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet [3]
 
New Tech, Design Details Of Project Natal To Emerge At Gamefest In February
spacer
Latest Features
spacer View All spacer
 
November 21, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [5]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [6]
 
arrow iPhone Piracy: The Inside Story [48]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
November 21, 2009
 
Planckogenesis, Part II: Song Structure & Gravy Train
 
Designing Games Is About Matching Personalities [1]
 
An Indie Developer’s “Biggest Mistake” [9]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
November 21, 2009
 
Monolith Productions
Sr. Software Engineer, Engine - Monolith Productions - #113767
 
Sony Online Entertainment
Brand Manager
 
Crystal Dynamics
Sr. Level Designer
 
Gargantuan Studios
Technical Art Director
 
Gargantuan Studios
Lead World Designer
 
Microsoft Game Studios
Multiplayer Game Design Lead - Halo
 
Warner Bros Games
Sr. Concept Artist - WB Games (Chicago Location) - #114692
 
Warner Bros Games
Sr. Software Engineer, Gameplay - WB Games (Chicago Location) - #115557
spacer
About
spacer News Director:
Leigh Alexander
Features Director:
Christian Nutt
Editor At Large:
Chris Remo
Advertising:
John 'Malik' Watson
Recruitment/Education:
Gina Gross
 
News

  CD Projekt: The Witcher: Enhanced 'All Based On Feedback of Fans'
by Brandon Sheffield, Christian Nutt, Chris Remo
4 comments
Share RSS
 
 
September 10, 2008
 
CD Projekt:  The Witcher: Enhanced  'All Based On Feedback of Fans'
Advertisement
Polish studio CD Projekt gained international notice with the release of last year's The Witcher, and senior producer Tomasz Gop tells Gamasutra the decision to release an upcoming major enhancement for the game is largely a response to the company's new, substantial fanbase.

Produced by development arm CD Projekt RED, the PC RPG was based on a series of literary works by Polish author Andrzej Sapkowski, and was noted for its gameplay repercussions based on players' moral choices -- and its unapologetically unvarnished language. Next week, CD Projekt and publisher Atari will release The Witcher: Enhanced Edition, a Criterion Collection-like package that will include a soundtrack CD, a printed map, a short story, and other items.

More significantly, it will include a number of improvements to the game itself, including new adventures, increased variety in NPC and enemy graphics and animations, better loading and stability, and the ability to use any combination of localized voice recordings and translated subtitles. All of the changes and additions to the game itself will also be offered as a free 2GB update to owners of the original release.

Fan Demand

"It's all based on the feedback of fans," says Gop. "Close to 300,000 people registered on our forums and community and are still active, and they're requesting new features and changes and whatever. We took the most-demanded stuff."

Some of that "most-demanded stuff" included undertakings that likely required considerable expenses, such as re-recording the entirety of voiceover work for the German version of the game ("because they wanted us to," the producer says). The team has been working on improving the game since it shipped last October. How could the studio justify that investment when the very gamers who demanded it would not be required to expend any more money?

"We sold over 600,000 copies," Gop responds. "We wanted to do it. We're all hardcore players, and we want to be as close to a perfect game as possible. If you haven't bought the game, then it's definitely going to be a good time, and it's going to be [worth] the price of the game, but if you have it, you can have it all for free. I mean, you paid for the game, right? We appreciate that."

The Future

The CD Projekt RED studio plans to grow its 80-person team to 100 or more in the next several months, including developers from outside Poland, a task that has been made easier by The Witcher's reception.

In the nearer term, CD Projekt is preparing the full kickoff of its classic PC game download service GOG.com, but the success of its first major international game release means it probably has more of The Witcher in its future.

"What I can tell you right now, not breaching the NDA I've signed, is that we're focusing on The Witcher," says Gop. The studio is likely to stay focused on development for PC, which Gop calls "definitely the main platform in Poland," but he adds, "We're definitely not forgetting there are other platforms in the world."
 
   
 
Comments

Stephen Gurnett
profile image
The game wasn't amazing but I did enjoy the setting. I'll definitely be checking this out. Hopefully other dev's/publishers will take note of CD Projekt's generosity (and maybe it'll shame EA into some free Spore expansions)!

Richard Gambill
profile image
I've really been wanting to play this game, but unfortunately I was hoping for a 360 port. I'm intrigued by this last comment about other platforms. Knowing my luck, as soon as I bite the bullet and purchase the PC version, they would release the 360 version I had been holding out for in the first place.

Stone Bytes
profile image
That's fantastic, however I cannot tell if it's going to get as much notice as we'd like to considering that it might get overshadowed by other main PC related topics (PC death and piracy on PC).

Simon Carless
profile image
(this is Chris Remo)

Richard,

I wouldn't bet on it. I'm pretty sure Gop was referring to possible future projects. If The Witcher itself, which is a year old at this point, was going to come to consoles, I think we'd have heard about it by now.


none
 
Comment:
 


Submit Comment