 |
 |
 |
If you enjoy reading this site, you might also want to check out these Think Services sites:
Game Career Guide (for student game developers.)
Indie Games (for independent game players/developers.)
Finger Gaming (news, reviews, and analysis on iPhone and iPod Touch games.)
GamerBytes (for the latest console digital download news.)
Worlds In Motion (discussing the business of online worlds.)
Game Set Watch (the Group's alt.game weblog.) |
 |
|
 |

| |
Steam Offers Mod Downloads
by David Jenkins
|
|
| |
|
September 29, 2008
|
| |
Valve will start offering user created mods for download on digital distribution platform Steam this week, beginning with five new titles based on Valve’s own Half-Life 2.
The five fan-created mods include Age of Chivalry, D.I.P.R.I.P., Insurgency, Synergy, and Zombie Panic. Existing owners of any game using Valve’s Source engine will be able to download and play any of the mods for free.
All of the mods use the Steamworks toolset, which provides stat tracking and full integration with the Steam community. Once installed, the mods will appear in the “My Games” list like any other retail title, and will also receive the same automatic updates when available.
"We're excited to see mod developers get wider recognition for the hard work they have done, and we hope to support more mod teams in the future," says an official statement on the Steam website.
|
| |
|
|
Before now, the only 'help' mods got from Valve was the SDK tools themselves and perhaps a mention on the 'Free third-party games' list on Steam.
It's a clever move by Valve because it means it will keep a lot of players within the Steam 'cloud' and lead to a greater likelihood of being subjected to Steam ads and therefore on to more sales.
P.S. I don't know where this "MOD" thing came from, it's an abbreviation not an acronym.