Latest News
spacer View All spacer
 
February 10, 2010
 
Analysts: EA On The Right Track At Last
 
GamesBeat@GDC Confirms OnLive, GameStop, PlayStation Home Speakers
 
Ubisoft Q3 Sales Edge Down, As It Ramps Up Big Franchises
spacer
Latest Features
spacer View All spacer
 
February 10, 2010
 
arrow Television, Meet Games
 
arrow Two Halves, Together: Patrick Gilmore On Double Helix [1]
 
arrow The Road To Hell: The Creative Direction of Dante's Inferno [20]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
February 10, 2010
 
Lineage 2 Interview - 'Freya Update Is Just a Beginning' - Pt.2
 
Fixing the GDC 2010 Schedule Builder [3]
 
Swashbuckling for Landlubbers: Why you may already be encouraging piracy! [20]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 10, 2010
 
Konami Digital Entertainment Co., Ltd.
Programmer
 
THQ
Animator - Motion Builder (contract)
 
LucasArts
Senior Systems Designer
 
Trion Redwood City
<b>Sr. Brand Manager</b>
 
Telltale Games
Game Designer
 
Telltale Games
Senior Software Engineer - Core Technology
 
Airtight Games
IT System Administrator
 
Roblox
Apple Game Engineer - Kids' Virtual World
spacer
About
spacer News Director:
Leigh Alexander
Features Director:
Christian Nutt
Editor At Large:
Chris Remo
Advertising:
John 'Malik' Watson
Recruitment/Education:
Gina Gross
 
Feature Submissions
About
spacer If you enjoy reading this site, you might also want to check out these Think Services sites:

Game Career Guide (for student game developers.)

Indie Games (for independent game players/developers.)

Finger Gaming (news, reviews, and analysis on iPhone and iPod Touch games.)

GamerBytes (for the latest console digital download news.)

Worlds In Motion (discussing the business of online worlds.)

Game Set Watch (the Group's alt.game weblog.)
News

  Microsoft Reveals Dream Build Play Competition Winners
by Staff
5 comments
Share RSS
 
 
October 30, 2008
 
Microsoft Reveals Dream Build Play Competition Winners
Advertisement
Microsoft revealed the winners of its Dream-Build-Play competition, which invited students, hobbyists and amateur designers to submit Xbox 360 games created using XNA Game Studio 2.0.

The four winners will divvy up $70,000 in prizes, and each receives an invitation to release their title on Xbox Live Arcade -- though many may now choose to stay on Xbox Live Community Games, since it's so close to release.

The competition was first announced in June of this year, when it was revealed the creators of the top four games would win $40,000, $20,000, $10,000, and $5,000, respectively.

Those top four are as follows:


1st Place: CarneyVale - Team Gambit
Prize: $40,000

"CarneyVale: Showtime is a vertical ragdoll platform game. In the game, you play as Slinky, a circus acrobat trying to rise up the ranks by performing acrobatic tricks and death-defying stunts through increasingly complex arenas. Chia even built-in a circus map editor for players to create their own obstacles to overcome, bringing user-generated content to a new a level."


2nd Place: Battle Tennis - Dot Slash Studios
Prize: $20,000

"An arcade tennis game with a fighter twist, featuring special moves, powers, combos, counters and a lot of cool features. It also makes for a great party game with up to four players."


3rd Place: Weapon of Choice - Mommy's Best Games
Prize: $10,000

"Weapon of Choice is a high-energy, side-scrolling action game with tons of unique weapons and playable characters used to fight a myriad of amazing monsters. "


4th Place: HurricaneX - Hu Ling and Team
Prize: $5,000

"Hurricane X is a fighting arcade game.People can control the player to exploit the beautiful oriental combat moves to fight against massive enemies one battle after another or just release the powerful hurricane to kill them all at one move."

Honorable Mentions


Save Jack

"Save Jack is a bizarre little arcade game where the player takes the role of a little girl who is on a quest to save her older brother, who happens to be an evil genius. Her brother has created little energy critters that power all of his machines, which the player can collect as ammunition."


Blow - vector2games

"Effectively, it's a simplified version of The Incredible Machine or bridge builder games like Eets: Chowdown or Elefunk. You need to place fans around the environment in order for a 'King' bubble to fly around and collect the rest of the bubbles."

 
   
 
Comments

Luke Rymarz
profile image
Wow, these all look really sharp. Are they candidates for Xbox Live Arcade, or will we see all of these on Xbox Live Community Games come December?

One of the games notes Community Games, but the article says "invitation to release their title on Xbox Live Arcade", so I'm a little confused.

Simon Carless
profile image
Luke - I think by winning they have the chance to 'step up' to Xbox Live Arcade, but they can also opt to release on XBLCG if they prefer.

Bryson Whiteman
profile image
These games look great. Props to the development teams.

I'm hoping Battle Tennis is as fun as it looks, it's definitely got awesome presentation.

I've been needing to play something like Weapon of Choice. "Exquisite Hand-drawn Art!" haha! Looks like fun.

Arthur Protasio
profile image
These games definitely look great and the shorter trailers definitely make a great presentation.

Kudos to the developers fro their games!

Let's hope they make their way to Live Arcade!

Mark Venturelli
profile image
Holy gonzo, that first game looks a LOT like the one we got in development! oO

Well, it got first place, so it must be a good sign. Great initiative by MS.


none
 
Comment:
 


Submit Comment