My Message close
GAME JOBS
Latest Blogs
spacer View All     Post     RSS spacer
 
May 20, 2013
 
An Object Of Lust
 
Gamasutra Blog Guidelines - Updated and open for discussion [9]
 
Postmortem: ROBLOX Mobile
 
Fingle marketing effort and numbers [1]
 
Next-Gen Xbox: What Microsoft Needs To Reveal On 21st May [12]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
May 20, 2013
 
Hidden Variable Studios
Senior Designer
 
Nickelodeon Games Group
Editorial Director - Games
 
tic toc games
GAMEPLAY PROGRAMMER – UNITY/IOS/ANDROID
 
Goblinworks
3D Character Artist
 
Kabam
Program Manager, 3rd Party Publishing
 
Blizzard Entertainment
Senior Software Engineer, Gameplay
spacer
Latest Press Releases
spacer View All     RSS spacer
 
May 20, 2013
 
Command Rommel’s
Panzers in Battle
Academy!
 
Peter Molyneux\'s 22cans
Partners with DeNA to...
 
\"The Cold War Era isn\'t
over, it\'s just...
 
Astro Empires Celebrates
7 Years
 
Mortal Bacon: The Dragon
Pig, New Ultimate Boss
in...
spacer
About
spacer Editor-In-Chief:
Kris Graft
Blog Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Mike Rose, Kris Ligman
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
Education:
Gillian Crowley
 
Contact Gamasutra
 
Report a Problem
 
Submit News
 
Comment Guidelines
Sponsor

 
Feder: T2 To 'Build On' Nintendo Relationship
Feder: T2 To 'Build On' Nintendo Relationship Exclusive
 

December 18, 2008   |   By Leigh Alexander

Comments 2 comments

More: Console/PC, Exclusive





Although it acknowledges that some of its brands are "not appropriate" for the Wii, Grand Theft Auto publisher Take-Two is encouraged by the relationship it's built with Nintendo and hopes to continue efforts to address the Wii's significant install base.

As part of the company's fourth quarter financial results call, CEO Ben Feder specifically highlighted upcoming DS title GTA: Chinatown Wars as evidence of a growing relationship with Nintendo, and noted Carnival Games as an example of the kind of success on Wii that Take-Two hopes to continue pursuing.

"We believe we'll continue to benefit from the growing install base of the Nintendo Wii," said Feder. "Our relationship with Nintendo has never been stronger," he added, calling it a "great foundation on which to build."

"Even some of the M-rated content that we think is much more appropriate for the [Xbox] 360 or the PS3... we have to look at the Wii as a viable platform, because we can't ignore that install base," Feder said. "We just can't."
 
 
Top Stories

image
Market's ready for new consoles, but old-gen surprisingly viable
image
The next Xbox: What Microsoft needs to reveal this week
image
Four ways next-gen consoles could fail, according to Riccitiello
image
How developers mess up immersion (you might be doing it wrong)


   
 
Comments

Carlos Obregon
profile image
Was there an audience for japanese RPG before Final Fantasy VII?

Was there an audience for mature content before Resident Evil?



Build the games and they will come!

Bryson Whiteman
profile image
"Build the games and they will come!" is not necessarily the case.



Capcom invested a lot into Mature games on Gamecube with the Resident Evil series -- Resident Evil: REmake, Resident Evil 0, Resident Evil 4. Excellent games but it didn't seem to pay off.



According to VGChartz.com* even the amazing Resident Evil 4 didn't exceed 1.69 million worldwide. Disappointing considering the first 2 sold over 5 million each and the 3rd over 3 million on PS1. I don't know how this relates to the install bases, maybe the ratios are similar? Doesn't seem likely though.



* http://vgchartz.com/games/game.php?id=1884®ion=All


none
 
Comment:
 




 
UBM Tech