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Capcom:  Resident Evil 5  Demo Saw 4 Million Downloads
Capcom: Resident Evil 5 Demo Saw 4 Million Downloads
February 24, 2009 | By Eric Caoili

February 24, 2009 | By Eric Caoili
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Over four million gamers worldwide have downloaded the demo for Capcom's upcoming Resident Evil 5 for the PlayStation 3 and Xbox 360.

The survival horror shooter's demo was initially released on December 5th to Xbox 360 owners in Japan, where it was downloaded by over 53 percent of Japanese Xbox Live gold members.

Microsoft also made an Xbox 360 trial available in North America and Europe starting January 26th, as part of a one-week platform exclusive.

The free demo was downloaded over 1.8 million times in just the first three days, while it was offered exclusively to Xbox Live Gold subscribers. Non-paying Xbox Live Silver members received access to the download from January 29th on.

The PlayStation 3 version of the downloadable Resident Evil 5 demo was released in all major territories on February 2nd. With the trial now available for both PS3 and Xbox 360 users worldwide, the demo has been downloaded over four million times, producer Jun Takeuchi told gaming weblog MTV Multiplayer.

One of the most anticipated titles of this Spring, the full Resident Evil 5 game is due for release simultaneously on Xbox 360 and PlayStation 3 on March 5th in Japan, and on March 13th in North America and Europe.

The Japanese release will be accompanied by PS3 and Xbox 360 hardware bundles, with the PS3 version including an 80GB PlayStation 3 system branded with the Biohazard logo (the Resident Evil series' title in Japan) and text, among other items.


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Comments


Joseph Carrier
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I can't wait! I've been playing RE4 for the last 4 or so years.

Ryan Wiancko
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Jun Takeuchi is also working on Lost Planet at the same time as finishing up RE5. This guy must have given up sleep to handle that kind of schedule.

Alan Rimkeit
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Personally I am most likely not going to get Resident Evil 5. I played the demo and was actually very disappointed. Granted it looks great, but the gameplay elements involved were not my cup of tea. Such as the forced Co-Op. Why do I have to play with the AI? It was very annoying to say the least. I understand the appeal of playing Co-Op with a friend but I do not see the appeal of baby sitting the AI character. Does the player have to play with the AI during the whole game? If so that is not a good game design choice IMHO.



Also, I know this is a dead horse, but the controls are so out dated. After playing Dead Space, which had great TPS camera/controls, Res Evil 5 feels like playing through slow motion. Chris turns like a Mack Truck. Shooting is laborious. Last but the worst of all there is still no running/walking and shooting. This is unacceptable in 2009. I don't like feeling like I have to survive the control scheme just to have fun at playing the game. That kills the fun factor.



Other than that I liked the demo. Africa felt like a good setting and the story sounds like it will satisfy us Resident Evil fans. Too bad about the controls. :(

Christopher Broom
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I could be wrong but I've been hearing that the full game will offer two control settings, one will be the classic Resident Evil style while the other will offer more of a Gears of War style of being able to run & shoot at the same time.

Joseph Carrier
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Remember back when everybody used to complain about the controls in RE 1 through 3? Didn't stop sales back then either.


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