Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 31, 2014
arrowPress Releases
October 31, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 Dead Space, Afrika  Take Home GANG Audio Awards
Dead Space, Afrika Take Home GANG Audio Awards
March 31, 2009 | By Eric Caoili

March 31, 2009 | By Eric Caoili
Comments
    3 comments
More: Console/PC



The Game Audio Network Guild, a non-profit group dedicated to advancing and recognizing game audio, announced the winners for the 7th Annual GANG Awards, for which a ceremony was held last week in San Francisco, California.

EA Redwood Shores' Dead Space received awards for Audio Of The Year and Sound Design Of The Year, while Wataru Hokoyama, the composer behind Japan's photography and safari simulation PS3 game Afrika (coming stateside as National Geographic: Africa), was recognized in the Rookie Of The Year and Music Of The Year categories.

Game composer agent Bob Rice was given the Lifetime Achievement Award for his work helping launch and develop the careers of U.S. and European composers such as Inon Zur, Jack Wall, Jesper Kyd, Rod Abernathy, Sascha Dikiciyan, Cris Velasco, Mark Griskey, Richard Jacques & Tom Salta.

The full list of award winners follows:

Audio Of The Year
Dead Space

Music Of The Year
Afrika

Sound Design Of The Year
Dead Space

Best Cinematic/Cut-Scene Audio (Tie)
World Of Warcraft: Wrath Of The Lich King
Gears Of War 2


Best Use Of Multi-Channel Surround In A Game
Left 4 Dead

Best Original Vocal Song - Choral
"Main Title" - World Of Warcraft: Wrath Of The Lich King

Best Original Vocal Song - Pop
"Still Alive" - Mirror's Edge

Best Original Instrumental (Tie)
"The Garden" - LittleBigPlanet
"Main Theme" - Afrika

Best Original Soundtrack Album
Video Games Live: Volume One

Best Dialogue
Grand Theft Auto IV

Best Use Of Licensed Music
Rock Band 2

Best Handheld Audio
God Of War: Chains Of Olympus

Best Interactive Score
LittleBigPlanet

Best Game Audio Article, Publication Or Broadcast
"The Complete Guide To Game Audio" 2nd Edition - Aaron Marks

Best Audio - Other
Watchman Motion Comic

Rookie Of The Year
Wataru Hokoyama (Afrika, Resident Evil 5)

Lifetime Achievement Award
Bob Rice

G.A.N.G. Distinguished Service Awards
Richard Jacques
Tom Salta
Stephen Years

G.A.N.G. Recognition Awards
Jim Charne
John Broomhall

Student/Apprentice Competition Winners
Music - Tom Graczkowski
Sound Design - Benoit Babin

The award winners were chosen by the Game Audio Network Guild community, which is comprised of over 800 members in more than 30 countries.


Related Jobs

Activision Publishing
Activision Publishing — Santa Monica, California, United States
[10.31.14]

Tools Programmer-Central Team
Vicarious Visions / Activision
Vicarious Visions / Activision — Albany, New York, United States
[10.31.14]

VFX Artist-Vicarious Visions
Magic Leap, Inc.
Magic Leap, Inc. — Wellington, New Zealand
[10.30.14]

Level Designer
Magic Leap, Inc.
Magic Leap, Inc. — Wellington, New Zealand
[10.30.14]

Lead Game Designer










Comments


Sergio Oliva
profile image
MGS 4 should've won for Audio Of The Year, Sound Design Of The Year,Best Cinematic/Cut-Scene Audio, Best Use Of Multi-Channel Surround In A Game and Best Dialogue.

What do you expect when it's North American companies only. They don't even know that there's better audio directors, producers and designers that are Japanesse. It must be a white community awards Please Dead Space...what a fucking joke

Sergio Oliva
profile image
MGS 4 should've won for Audio Of The Year, Sound Design Of The Year,Best Cinematic/Cut-Scene Audio, Best Use Of Multi-Channel Surround In A Game and Best Dialogue.

What do you expect when it's North American companies only. They don't even know that there's better audio directors, producers and designers that are Japanesse. It must be a white community awards Please Dead Space...what a fucking joke

Sergio Oliva
profile image
MGS 4 should've won for Audio Of The Year, Sound Design Of The Year,Best Cinematic/Cut-Scene Audio, Best Use Of Multi-Channel Surround In A Game and Best Dialogue.

What do you expect when it's North American companies only. They don't even know that there's better audio directors, producers and designers that are Japanesse. It must be a white community awards Please Dead Space...what a fucking joke


none
 
Comment: