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News

  Sony Plans Shadow Of The Colossus Film
by David Jenkins
16 comments
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April 8, 2009
 
Sony Plans  Shadow Of The Colossus  Film
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Sony’s Columbia Pictures is planning to create a Hollywood adaptation of Sony Computer Entertainment’s critically acclaimed PlayStation 2 title Shadow Of The Colossus.

Information that first surfaced at the Hollywood Reporter says the film will be produced by Kevin Misher (The Interpreter, Public Enemies), with a script written by Justin Marks.

Marks’ previous work includes the widely-panned Street Fighter: The Legend of Chun-Li and a forthcoming movie based on Japanese anime Voltron.

As The Cut Scene comments, the game itself is not an obvious candidate for cinematic adaptation. It features few speaking parts, and despite positive reviews was only a minor hit on its original release in 2005. The game’s story is largely opaque until the very end of the game, when its connection to the previous ICO is made clear.

The site reports that Marks will be fleshing out "some of the characters who appear only momentarily in the game", presumably referring to the character Lord Emon who appears at the game’s beginning and end.
 
   
 
Comments

Tom Newman
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This will get people to play the game, which is a very good thing. Other than that this sounds like a terrible idea.

First, the experience of playing the game far exceeds the experience of watching any movie.
It's kind of like if they took the novel War and Peace, and decided to turn it into what you see on the back of a DVD case.

Second, the writing in the Chun-Li movie was just plain terrible. For a movie based on a fighting game, it served it's purpose, as I know nobody who was expecting great writing from that film. SoC is a very different game than SF. While SF is very much at the top of it's league, SoC is just one of those special titles that rises above the pack, as far as artistic integrity goes. SoC deserves to be something better than a poorly written movie, that if turns out to be a flop, could reflect poorly on the game.

John Paul Zahary
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The fact that the writer of the Chun-Li movie has taken up this movie spells disaster.

That movie had so much potential, however, it was like watching a fish being tortured out of water.

I for one will not be looking for to this movie, but I would like to play the game.

Caleb Garner
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all they need now is the director for AVP 2: Requiem to insure that it get single digit score on rotten tomatoes! lol

Konstantinos Zarifis
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Tom said it best. It'll be criminal to smear this landmark game with a braindead action movie tie in. I don't like to draw premature conclusions but I can't really see how it'll be any more than that. If it does happen I do hope it'll prove me wrong.

Also I wonder...was the mention to Shadow of Colossus's ending and the connection to ICO absolutely necessary to make this news story complete? Surely it doesn't add any value to the news story apart from spoiling it for people.

Rodney Brett
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OMG, I wish Hollywood would just leave games alone. They are infecting our favorite pass time. Booo :(

Stone Bytes
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Oh no. Just... no. Smell the heresy.

Greed just meets no end. I know more money is just not enough, but please. Do these guys even have a sense of respect and taste?
They couldn't even pick some random dumb action game.
They had to have a plan to spoil Colossus.

There's very little plot about Colossus.
It's all about the unique experience, you, as the player, as Wanda, in this desolate land as those last enigmatic traces of life you slaughter to save some unknown female (fans speculating about the background of the game is all you need in terms of plot, and it's far more entertaining).

The game is a sum of emotions and sensations which just cannot be transmitted via a movie.
The game needs to be LIVED beyond anything a movie can offer.
Can't Sony even respect or understand this?...

It's a recipe for failure.
But it will provide (bad) publicity, and as such, prepare players for SotC:EXTENDED on the PS3, plus one new Boss with lasers and missiles, with an extension with shields and a rocket pack for Agro.

Bryson Whiteman
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HAHA! "SotC:EXTENDED" , Sony's gotta make money somehow.

This is an obvious disaster. I await to hear that its being directed by Paul Anderson. Hopefully this doesn't get past preproduction.

Bob Stevens
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Reign Over Me with Don Cheadle and Adam Sandler prominently featured SotC, and it was an excellent movie. I suggest more of that over a SotC film.

Peter Dwyer
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This is a rediculous prospect. Anyone who played shadow of the colossus will already know that it is a story about a lone rider who fights giant stone creatures in order to save the woman he loves. It's a silent journey with only the hero and his horse. There is no wise man giving instructions, no incidental enemies to fight and the only non colossus based battle is at the very end.

This can't be made into a film without totally changing the story. It would be SOC in name only.

ERIC WILKERSON
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Shadow of the Colossus will most likely be directed by Uwe Boll and written by the screenwriting juggernaut Justin Marks. I can hardly wait. Makes me want to be a well paid hack in the movie industry too. I missed the ICO reference but it's been years since I beat those games and my blue disc ICO won't play anymore:(

Jamie Roberts
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This is as good an idea as Citizen Kane action figures.

Nicolas Casanova
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Why videogame to film adaptations always end in the hands of bad filmmakers. Just leave videogames alone!!!

This is one of the greatest games ever made and if they are planning on making it a movie at least give it to great filmmakers (Peter Jackson and his team of scriptwriters for The Lord of the Rings).

It would be better that the money invested into producing the film was given to Team Ico to develop more games.

Aaron Lutz
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Alright, so I haven't played the game (though I've been meaning too, honest!), but I gotta say, this is perhaps the worst idea I've ever heard! I see I'm not alone in my thoughts, from the comments above me, so that's a good sign. When will Hollywood learn that "great game" doesn't translate immediately to "great movie." And, to be honest, vice versa. Name one good game that came from a movie IP license? Name one good movie that came from a game IP license? And a game as rich and beautiful as Shadow of the Colossus, no matter how well it's reviews read, just isn't going to work as a movie. Unless, as Casanova said, you get people who KNOW how to make good movies in the first place, and have them produce, direct, and write the movie. Then it might have a fighting chance of being successful.
Sony, you gluttonous, greedy idiot.

Raymond Grier
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I don't think it matters if it's a game, novel, comic book, or anything else. If it is a successful IP and someone pays good money for the rights to make it into a movie then it is stupid to hire people to make that movie if their attitude is "I don't care what the fans want" and/or "I see things I CAN DO WITH THIS (besides what it already is)" (*cough*cough*Transformers *cough*). Such an attitude is not just a slap in the face of fans but also to the IP's owner and to the people who paid for the rights to make the IP based movie.
If you're going to make a movie based on a popular game or other IP, you should be inclined to do a good job because you paid for the rights to make the movie and because the existing fan base is the financial incentive to have bought the rights in the first place.

Ian Hardingham
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Shadow is *such* a beautiful game; I can't see how a low budget movie is ever going to be able to do it justice. It's an odd choice too - why not go with Ico? That would seem much easier to translate to a dodgy straight-to-dvd film.

We talked about this this week on the games-and-industry podcast Visiting The Village

ricardo soto
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Horrible idea, regardless of who's involved in it's production.

In my opinion any kind of film adaptation of SOTC that looks to be successful AND have the same touching feel to it is if it were made into a 2-D anime. (*nudges Hayao Miyazaki* :P)

The actual Shadow of the Colossus game can hardly be called a game for most of its fans. (to those of you guys that are too tough for feelings, you may want to stop reading this now) It's more of an experience and an art form than a video game, and that's something not easily accomplished given that.....its a video game and they only had a ps2's engine to work with at the time.


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