Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
December 10, 2018
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Nintendo:  Chinatown Wars  Sales 'In Line' With Expectations

Nintendo: Chinatown Wars Sales 'In Line' With Expectations

April 20, 2009 | By David Jenkins

April 20, 2009 | By David Jenkins
Comments
    Post A Comment
More: Console/PC



Although Rockstar's GTA: Chinatown Wars initial unit sales were significantly below projections, Nintendo says the game's performance is consistent with expectations based on other major titles on the DS.

Nintendo of America VP of licensing Steve Singer told consumer website MTV Multiplayer that Chinatown Wars is "in line with AAA titles that have come to our platform like Spore or Lego Star Wars."

"Those games went on to have very different life-to-date sales numbers," Singer says -- for example, Call of Duty 4 on DS recorded sales of only 36,000 units in its first month, but went on to sell more than half a million copies.

Chinatown Wars received one of the highest overall Metacritic scores of any title ever on the DS, and the Grand Theft Auto IP is one of the most valuable in the industry. PSP incarnations of the franchise have sold around 1 million units -- by contrast, Chinatown Wars sold 86,000 units in its first 18 days on sale in the U.S.

Analysts had projected significantly better sales; Wedbush Morgan's Michael Pachter had predicted around 450,000 units, and even EEDAR's more modest projection of 200,000 turned out to be too generous.

Singer says that the slow start to sales is "the result of having only a limited number of M-rated games on the platform." He adds that word of mouth would support the game's performance on DS, noting that the platform has seen many "non-traditional sales curve" for its games.

The title has become something of an avatar for how M-rated titles can be expected to perform on the DS, and Cowen Group analyst Doug Creutz says it's not necessarily the game's fault: "We view the title's performance as more indicative of the difficulties inherent in the Nintendo market for third party products and not due to any misexecution on Take-Two's part," the analyst said recently.

Although the game has so far only appeared in one NPD chart in the U.S., it has been a regular feature in the UK charts since launch, this week moving up one place back into the top 10.


Related Jobs

Petroglyph Games
Petroglyph Games — Las Vegas, Nevada, United States
[12.09.18]

Sr. Technical Artist - Rigger, Command and Conquer
Sucker Punch Productions
Sucker Punch Productions — Bellevue, Washington, United States
[12.07.18]

Cinematic Animator
Monomi Park
Monomi Park — San Mateo, California, United States
[12.07.18]

Senior Game Designer
Sucker Punch Productions
Sucker Punch Productions — bellevue, Washington, United States
[12.07.18]

Outsource Artist









Loading Comments

loader image