Latest News
spacer View All spacer
 
November 29, 2009
 
Activision: Call of Duty Franchise Surpasses $3 Billion [2]
 
Interview: Van Caneghem Talks EALA's Vision, Command & Conquer [1]
 
IGF Mobile 2010 Reminds On December 1st Entry Deadline
spacer
Latest Features
spacer View All spacer
 
November 29, 2009
 
arrow Art-Media Innovation: Yudo's iPhone Success, Natal Dreams [2]
 
arrow Postmortem: 8Monkey's Darkest of Days [3]
 
arrow Book Excerpt: Game Engine Architecture [13]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
November 29, 2009
 
Meta-story: Doing stories the right way
 
Better to be Sexy than Worthy. [6]
 
Game Designer As A Dream Job? [22]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
November 29, 2009
 
Gargantuan Studios
Technical Art Director
 
Gargantuan Studios
Lead World Designer
 
Warner Bros Games
Sr. Concept Artist - WB Games (Chicago Location) - #114692
 
Warner Bros Games
Sr. Software Engineer, Gameplay - WB Games (Chicago Location) - #115557
 
Warner Bros Games
Sr. Software Engineer, Engine - Surreal Software - #114006
 
Monolith Productions
Sr. Software Engineer, Engine - Monolith Productions - #114703
 
Sony Computer Entertainment America
UNIX Systems Administrator
 
Monolith Productions
Senior Software Engineer, Tools/Plug-ins - 113764
spacer
About
spacer News Director:
Leigh Alexander
Features Director:
Christian Nutt
Editor At Large:
Chris Remo
Advertising:
John 'Malik' Watson
Recruitment/Education:
Gina Gross
 
News

  Disney Interactive Sees Revenue Decrease On Poor Turok Comparisons
by Chris Remo
0 comments
Share RSS
 
 
May 5, 2009
 
Disney Interactive Sees Revenue Decrease On Poor  Turok  Comparisons
Advertisement
Disney's Interactive Media division, which handle's the media giant's video game operations, saw a 17 percent second quarter year-over-year drop in revenue to $129 million, but operating losses were relatively unchanged from last year.

The group, which was merged together last year, consists of two major parts. It owns major game-related studios such as Warren Spector's Junction Point, as well as Turok developer Propaganda, and publishes the majority of Disney's console and PC game titles.

The division, which also operates Disney-owned major casual/online world titles such as Club Penguin and Toontown, saw its quarterly losses increase only two percent year-over-year, from $60 million to $61 million.

Focusing on Interactive Media, the revenue drop for the quarter ending March 31st, 2009 was pinned on the lack of internally-published console games like last year's Q1 release Turok.

The group weathered the downturn thanks to lower marketing and administrative costs, as well as improved performance from the company's Japanese mobile services business.

Interactive Media's performance contrasted that of Disney as a whole, whose quarterly revenues dropped only seven percent to $8.09 billion year-over-year, but whose net income fell by nearly half, from $1.13 billion to $613 million.

President and CEO Bob Iger described Disney's circumstances as "difficult," citing "the weak economy and other factors." Its drop in income was in part due to significant restructuring expenditures in response to the economic climate.

Still, the company slightly outperformed market expectation. "We remain focused on our core business strategy and believe our creativity, brands and businesses will serve us well as the economy recovers," said Iger.
 
   
 
Comments

none
 
Comment:
 


Submit Comment