Latest News
spacer View All spacer
 
February 10, 2010
 
Analysts: EA On The Right Track At Last
 
GamesBeat@GDC Confirms OnLive, GameStop, PlayStation Home Speakers
 
Ubisoft Q3 Sales Edge Down, As It Ramps Up Big Franchises
spacer
Latest Features
spacer View All spacer
 
February 10, 2010
 
arrow Television, Meet Games
 
arrow Two Halves, Together: Patrick Gilmore On Double Helix [1]
 
arrow The Road To Hell: The Creative Direction of Dante's Inferno [20]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
February 10, 2010
 
Lineage 2 Interview - 'Freya Update Is Just a Beginning' - Pt.2
 
Fixing the GDC 2010 Schedule Builder [3]
 
Swashbuckling for Landlubbers: Why you may already be encouraging piracy! [20]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 10, 2010
 
THQ
Animator - Motion Builder (contract)
 
LucasArts
Senior Systems Designer
 
Trion Redwood City
<b>Sr. Brand Manager</b>
 
Telltale Games
Game Designer
 
Telltale Games
Senior Software Engineer - Core Technology
 
Airtight Games
IT System Administrator
 
Roblox
Apple Game Engineer - Kids' Virtual World
 
Roblox
Senior Web Engineer (front-end)
spacer
About
spacer News Director:
Leigh Alexander
Features Director:
Christian Nutt
Editor At Large:
Chris Remo
Advertising:
John 'Malik' Watson
Recruitment/Education:
Gina Gross
 
Feature Submissions
About
spacer If you enjoy reading this site, you might also want to check out these Think Services sites:

Game Career Guide (for student game developers.)

Indie Games (for independent game players/developers.)

Finger Gaming (news, reviews, and analysis on iPhone and iPod Touch games.)

GamerBytes (for the latest console digital download news.)

Worlds In Motion (discussing the business of online worlds.)

Game Set Watch (the Group's alt.game weblog.)
News

  Analyst: In-Game Ad Spending To Reach $1 Billion By 2014
by Leigh Alexander
1 comments
Share RSS
 
 
May 26, 2009
 
Analyst: In-Game Ad Spending To Reach $1 Billion By 2014
Advertisement
Spending on in-game advertising will reach $1 billion by 2014, says media analysis group Screen Digest in a new report.

This means in-game ads will represent one and a half percent of total global annual spending on digital ads by then, says the group's latest report.

"While acknowledging short-term softness in ad spending in 2009, particularly on emerging formats, Screen Digest retains faith in the prospects for dynamic in-game advertising in the longer term," says the group.

In-game ads are poised for resilience because of a combination of key traits advertisers prize, says Screen Digest, including high levels of audience engagement, positive associations with beloved game properties, and the ability to reach demographics that are hard to contact in other media.

The relationship between online games and an increasingly-popular ad-funded, free-to-play business model will also help drive the growth of in-game ads, says futures director Adam Smith.

"There are many ways in which advertising can help evolve business models for video games and we have only just begun to explore that potential," Smith says. "Given gaming is now a mainstream leisure interest, in-game deserves the same consideration as mobile and social media."
 
   
 
Comments

David Rodriguez
profile image
I guess this will lead to Key characters in a story having a MC Donalds Chicken Nugget® craving


none
 
Comment:
 


Submit Comment