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Analysts: New Motion Control Schemes Will Lengthen Hardware Cycle
by Leigh Alexander
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June 3, 2009
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Both Sony and Microsoft demonstrated a gesture recognition control scheme at their E3 briefings this year, and analysts think the new tech in the works -- still a year out at the very least for both -- could mean a longer lifecycle for current platforms.
Lazard Capital Markets analyst Colin Sebastian says Microsoft's Project Natal and Sony's glowing sphere-topped wand "may provide the industry with its next growth driver and extend the console cycle."
Analysts and publishers like Electronic Arts CEO John Riccitiello have generally agreed that the current console cycle is likely to defy past lifecycle patterns and last longer.
The revelation that Sony and Microsoft have been showing their technology to developers for some time may also illuminate Ubisoft CEO Yves Guillemot's recent strong assertions that developers should start preparing for new hardware.
According to Cowen Group's Doug Creutz, Sony's concept is the one with more potential. "In contrast to previous years, we thought Sony actually did the best job among the hardware manufacturers, both in terms of upcoming titles and longer-term strategy," said Creutz of the company's media briefing yesterday.
During the prototype demonstration yesterday, the EyeToy team's Dr. Richard Marx stressed the potential applications of Sony's solution for hardcore gaming, showing it acting as a sword, a gun, or a utility for interacting with RTS units.
"We felt Sony's gamer-oriented motion capture camera was superior to Microsoft's casual-oriented offering," said Creutz.
Creutz also didn't see much headway for third parties on Nintendo's Wii in the works, despite the recently-announced 600,000-unit launch of EA Sports Active. Nintendo's strongest E3 announcements were related to its own franchises, like Wii Fit and Super Mario.
"Nintendo appears set to continue dominating software market share on its platforms," said Creutz.
Sebastian is also optimistic about the "strong title pipeline" for the PlayStation platforms, and believes the lineup can "position Sony to take share."
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Anyhow if the EyeToy and pass attempts at add-ons teach us anything its the fact these devices would be confined to a small segment of the game essentially.
"Analysts and publishers like Electronic Arts CEO John Riccitiello have generally agreed that the current console cycle is likely to defy past lifecycle patterns "
Of course the traditional console cycle would defy past life cycles. I mean Sony merely established the legacy model by its continued support of the PSone and PS2 and its what consumers what and the same would be apparent with the PS3, 360, etc...
That said, the camera-based motion control technologies interest me, but I wonder how Natal could process the obstacles of everyday households. For example, if it's trying to detect legs, but I'm standing behind a coffee table. Or maybe a child's rocker is behind me and confusing the camera. Or maybe people are having an animated conversation on the couch behind me. (Although Microsoft claims Natal is sensitive enough to recognize different faces and bodies, and though I believe it can scan a still face or body, I doubt it can actually do that in real-time during an action game.) And what about lighting? Both Natal and Eye technologies are potentially subject to problems with lights behind the players. (Of course, their SDKs may have solutions for these problems... I haven't looked at them yet.)
Natal's biggest problem: Microsoft claims to be aiming for the casual market, but would the casual market really be interested in spending $479 for an Xbox 360 Arcade + Natal?
Unless Nintendo gets some clearly good 3rd party support (not endless shovelware, casual, and "family" games with almost nothing viable for the mature gamer) and some serious concern about graphics capability and processing power, I'm just going to skip the next consoles. Most everything I want to play winds up on the PC anyway.
Engadget is running a rumor that the camera will be included in the $200 arcade version:
http://www.engadget.com/2008/08/22/new-199-xbox-360-arcade-bundle-rumored-to-inc
lude-motion-contro/
By the way, that rumor link you posted is from August 2008 and was related only to the September 2008 price drop. It does not appear to be related to the Natal announcement.