Latest News
spacer View All spacer
 
November 21, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [9]
 
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet [3]
 
New Tech, Design Details Of Project Natal To Emerge At Gamefest In February
spacer
Latest Features
spacer View All spacer
 
November 21, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [5]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [5]
 
arrow iPhone Piracy: The Inside Story [48]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
November 21, 2009
 
Planckogenesis, Part II: Song Structure & Gravy Train
 
Designing Games Is About Matching Personalities [1]
 
An Indie Developer’s “Biggest Mistake” [9]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
November 21, 2009
 
Monolith Productions
Sr. Software Engineer, Engine - Monolith Productions - #113767
 
Sony Online Entertainment
Brand Manager
 
Crystal Dynamics
Sr. Level Designer
 
Gargantuan Studios
Technical Art Director
 
Gargantuan Studios
Lead World Designer
 
Microsoft Game Studios
Multiplayer Game Design Lead - Halo
 
Warner Bros Games
Sr. Concept Artist - WB Games (Chicago Location) - #114692
 
Warner Bros Games
Sr. Software Engineer, Gameplay - WB Games (Chicago Location) - #115557
spacer
About
spacer News Director:
Leigh Alexander
Features Director:
Christian Nutt
Editor At Large:
Chris Remo
Advertising:
John 'Malik' Watson
Recruitment/Education:
Gina Gross
 
News

  Microsoft Adding Silverlight-Based Rich Media To Xbox Live Ads
by Chris Remo
3 comments
Share RSS
 
 
June 30, 2009
 
Microsoft Adding Silverlight-Based Rich Media To Xbox Live Ads
Advertisement
Microsoft plans to bring its Silverlight graphical framework to Xbox 360, enabling portability of online advertising campaigns between the console and other Silverlight-supporting platforms.

According to a MediaPost report, Microsoft will open up space for advertising, presumably on the Xbox Live Dashboard, that will be identical to what is available for web ads, and will conform to Interactive Advertising Bureau guidelines.

Silverlight as a technology is similar in intent to, and a competitor of, Adobe Flash. It is used for advertising as well as other purposes, such as browser-based games and video streaming.

The article specifically indicates that "Silverlight-powered media on Xbox will have the same appearance as ads seen on a Web browser."

Video rental service Netflix recently began using Silverlight for web-based streaming, and MediaPost says Microsoft will also use the technology to add more and better-quality video streaming options to Xbox 360.

With the move, Microsoft is aiming to make advertising available across personal computers, consoles, mobile phones, and even devices based on Microsoft Surface, with a minimum of redevelopment necessary between platforms.
 
   
 
Comments

Anatoly Ropotov
profile image
Sony's answer: in-game text-based ads using "lynx" browser!

Mike Lopez
profile image
Greaaaaaaaat. More distracting/annoying ads with greater saturation when we already pay $50 a year for the service. At least on the web we can use browser filters like Flashblock/Ad Block to reduce the clutter.

Amir Sharar
profile image
I have a feeling that this will allow the current panels found on the NXE interface to be a bit more animated, rather than using any other portion the screen for advertising. It would seem the most natural for that interface. Anything else would be intrusive and annoying.

I'm sure I wasn't the only one wondering why Silverlight wasn't featured on the Xbox earlier (even on the old interface)...perhaps cross-platform compatibility was something MS highly valued.


none
 
Comment:
 


Submit Comment