Latest News
spacer View All spacer
 
February 9, 2010
 
Analysts: EA On The Right Track At Last
 
GamesBeat@GDC Confirms OnLive, GameStop, PlayStation Home Speakers
 
Ubisoft Q3 Sales Edge Down, As It Ramps Up Big Franchises
spacer
Latest Features
spacer View All spacer
 
February 9, 2010
 
arrow Television, Meet Games
 
arrow Two Halves, Together: Patrick Gilmore On Double Helix [1]
 
arrow The Road To Hell: The Creative Direction of Dante's Inferno [20]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
February 9, 2010
 
Lineage 2 Interview - 'Freya Update Is Just a Beginning' - Pt.2
 
Fixing the GDC 2010 Schedule Builder [3]
 
Swashbuckling for Landlubbers: Why you may already be encouraging piracy! [19]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 9, 2010
 
THQ
Animator - Motion Builder (contract)
 
LucasArts
Senior Systems Designer
 
Trion Redwood City
<b>Sr. Brand Manager</b>
 
Telltale Games
Game Designer
 
Telltale Games
Senior Software Engineer - Core Technology
 
Airtight Games
IT System Administrator
 
Roblox
Apple Game Engineer - Kids' Virtual World
 
Roblox
Senior Web Engineer (front-end)
spacer
About
spacer News Director:
Leigh Alexander
Features Director:
Christian Nutt
Editor At Large:
Chris Remo
Advertising:
John 'Malik' Watson
Recruitment/Education:
Gina Gross
 
Feature Submissions
About
spacer If you enjoy reading this site, you might also want to check out these Think Services sites:

Game Career Guide (for student game developers.)

Indie Games (for independent game players/developers.)

Finger Gaming (news, reviews, and analysis on iPhone and iPod Touch games.)

GamerBytes (for the latest console digital download news.)

Worlds In Motion (discussing the business of online worlds.)

Game Set Watch (the Group's alt.game weblog.)
News

  Alleged Arcade Game Pack Counterfeiters Indicted In UltraCade Case
by Leigh Alexander
5 comments
Share RSS
 
 
July 10, 2009
 
Alleged Arcade Game Pack Counterfeiters Indicted In UltraCade Case
Advertisement
The former owner of UltraCade Technologies has been indicted on charges that he counterfeited game packs for his classic arcade game business following the sale of certain assets to Global VR, and sold them for his personal profit.

According to a report in the San Francisco Chronicle, David Russell Foley and Michael Daddona, who allegedly bought the stolen software from Foley, were named in a 35-count indictment including charges of conspiracy, trafficking in counterfeit goods and theft of trade secrets, among other fraud charges.

San Jose-based UltraCade created an officially licensed classic arcade game product line, including game packs. Some of the company's assets were sold in 2006 to fellow San Jose company -- and one of the major remaining arcade firms -- Global VR (Justice League Heroes United).

A version of the UltraCade classic arcade technology continues to be sold by Global VR under the Global Arcade Classics brand, including licensed games from Konami (Frogger), Atari (Asteroids), and many more.

However, Foley is accused of secretly manufacturing and selling counterfeit game packs for the system following the Global VR transaction, in association with Daddona, after secretly retaining the technology that allows game packs to be made.

Daddona is owner of Connecticut arcade company Automated Services, and is accused of knowingly advertising the counterfeit packs on eBay at lower prices than the official ones -- as well as selling them as if they were official Global VR packs.

Gamasutra has obtained a copy of the full indictment in the case -- which also reveals that the duo were selling games not even licensed by Global VR from companies such as Nintendo, Namco, and Taito -- and will be following up with a more detailed story in the near future.
 
   
 
Comments

Andre Thomas
profile image
Well its nice to some arcade-related news for once. Other than I'm curious as to why Global VR haven't been taken over by either SEGA, Konami or Namco as yet in a move to restart a full-fledged NA arcade market.

David Mata
profile image
"restart a full-fledged NA arcade market. "

Not going to happen, arcade is dead unless there are some significant changes in what they offer. No money in bringing about changes to it... not with consoles so easy and ubiquitous.

Robert Allen
profile image
Arcades are unlikely. Why would I travel to some place, deal with broken buttons, lines of people, and a cost per play, if I can play the same game at home?

Chris Kline
profile image
" Arcades are unlikely. Why would I travel to some place, deal with broken buttons, lines of people, and a cost per play, if I can play the same game at home? "

There needs to be several changes to make it work, but just like with movies, if arcades were the "movie theaters of the future" for games, in that you can't get the games on consoles till they've been in an arcade for 6 months. Then you bring in additional revenue to publishers / developers and hopefully help offset the cost of these next gen titles. Maybe then you'd see fewer studio closers too when something doesn't sell as well. Heaven forbit you might even see more people taking risks with original ideas again.


Frank Cifaldi
profile image
Available on torrent sites six months before retail? Gee, that sounds swell.


none
 
Comment:
 


Submit Comment