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News

  GameStop Looks To Boost Digital Activity, Make Possible Acquisitions
by Chris Remo
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October 21, 2009
 
GameStop Looks To Boost Digital Activity, Make Possible Acquisitions
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Brick-and-mortar retailer GameStop is looking to increase its investment in the digital distribution space, potentially acquiring existing digital aggregators to strengthen its foothold in that fast-growing market.

The company indicated its digital intentions in a analyst meeting attended by Lazard Capital's Colin Sebastian this week, not long after the company's stock took a 9 percent hit on the back of flat year-over-year industry revenues in September.

In addition to its plans for some kind of acquisition or significant investment in an external online distribution service, GameStop plans to bolster its in-store sales of digital point cards for console download services, as well as to continue to expand its own currently-operational PC download offerings on its store's website.

As a hint to its longer-term plans, earlier this year, GameStop added to its core PC download offerings with a new dedicated casual download portal.

Of course, with the retailer still overwhelmingly focused on retail, it said it plans to continue opening new brick-and-mortar stores, believing they offer a quick and proven profitability strategy.

And despite the stock price drop and lower-than-expected industry earnings, GameStop did not revise its own financial projections, saying it feels confident in its existing immediate strategy.

Analyst group Lazard Capital Markets seems to agree, maintaining its "buy" rating on the company's stock, contrasting with Janney Montgomery Scott's downgrade to "hold."
 
   
 
Comments

Ian Fisch
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I wonder how many companies have tried to buy Steam.

Christopher Enderle
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I wonder how much this will spur on better and more public numbers on content actually being sold digitally. I'd imagine without hard numbers (even though it's obvious) to show how well the digital arena is performing that it could make things more difficult in regards to getting investor support.

Ben Rice
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It's plain to see their business model has a very limited lifespan. Sure, there will always be a demand for physical media (much like vinyl records) though it will be pretty niche.

I'm surprised they haven't taken major steps to secure online distribution of some type already. It's kind of like watching a train hurtling toward a "bridge out" sign. You gotta wonder if they will realize that things may be great now, but some changes are needed sooner rather than later.

Joshua Green
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I suppose it's hard to want to change for survival's sake when you're riding high on the free money attained by buying used games for pennies on the dollar and turning around and selling them for almost full retail price.


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