My Message close
GAME JOBS
Latest Blogs
spacer View All     Post     RSS spacer
 
May 23, 2013
 
We're Indie, we like Microsoft. Too Controversial?
 
The Procession of Progression in Game Design
 
Xbox One: a flawed plan, well executed [2]
 
Letting the Player Find the Fun [1]
 
Using Small Studios As Stepping Stones In Your Career [4]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
May 23, 2013
 
Virdyne Technologies
Software Engineer, iOS/Mobile
 
Virdyne Technologies
Project Manager
 
Stomp Games
Web Game Programmer
 
Hasbro
Producer - Boys Integrated Play
 
LeapFrog
Associate Producer
 
Off Base Productions
Senior Front End Software Engineer
spacer
Latest Press Releases
spacer View All     RSS spacer
 
May 23, 2013
 
EA ANNOUNCES NEED FOR
SPEED RIVALS RACING TO
XBOX...
 
E3: Indie Co-op Puzzler
Tiny Brains Confirmed
for...
 
The Age of Shadows on
Distant Worlds starts
now!
 
Super Splatters Bursts
onto Steam in Late June
 
THE MIGHTY QUEST FOR EPIC
LOOT BRINGS OUT THE...
spacer
About
spacer Editor-In-Chief:
Kris Graft
Blog Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Mike Rose, Kris Ligman
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
Education:
Gillian Crowley
 
Contact Gamasutra
 
Report a Problem
 
Submit News
 
Comment Guidelines
Sponsor

 
Nintendo Cuts Profit Forecast On Declining Hardware
Nintendo Cuts Profit Forecast On Declining Hardware
 

October 29, 2009   |   By Leigh Alexander

Comments Post A Comment

More: Console/PC





Japanese-headquartered DS and Wii creator Nintendo expects to see its yearly profit decline for the first time this generation -- and has cut its profit forecasts for the fiscal year ending March 2010 to ¥230 billion ($2.53 billion).

The company previously forecast profits of ¥300 billion ($3.30 billion) for the year. But with Wii sales nearly halved over the past six months -- 5.75 million sold compared with 10 million in the same period last year -- the company's first half has taken a hit.

Profits in the March-September 2009 months were a still impressive ¥69.5 billion ($772 million), even with a 52 percent year-over-year decline, and sales during the six month period fell 35 percent to ¥548 billion ($6 billion).

Although Nintendo blamed the strong yen and Wii price reductions for the weakening performance, it also said that despite a strong performance from Wii Sports Resort, "there were fewer [Wii] software titles that briskly drove hardware sales this six-month period versus the same period a year ago."

Nintendo revealed new life-to-date unit sales totals for its hardware alongside the results; Wii has now sold 56.14 million units worldwide, while DS has reached 113.48, 11.7 million of which were sold during the past six months.

Nintendo also said that its first party Wii and DS software sales have reached 76.21 and 71.15 million units, respectively.
 
 
Top Stories

image
Blog: I took my Ouya game to retail, and here's what happened
image
Video: Thief vs. Deus Ex - a design discussion
image
Here's how much 'whales' spent so far this year
image
'This model of game making is so fundamentally broken.'


   
 
Comments


none
 
Comment:
 




 
UBM Tech