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News

  Spector 'Not Done' With Deus Ex, Visualizes Successor
by Leigh Alexander
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November 3, 2009
 
Spector 'Not Done' With  Deus Ex , Visualizes Successor
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Now that the long-speculated Epic Mickey has been officially unveiled, Junction Point Studios' Warren Spector is speaking candidly about the project and his work with Disney -- which goes beyond the Mouse himself.

The veteran Spector revealed to Variety that he actually approached Disney not to tackle a Mickey Mouse project, but to find a publisher for a spiritual heir to his renowned Deus Ex -- for which he tried unsuccessfully to buy back the rights from Eidos.

"There were and still are Deus Ex stories I would like to tell. That story is not done for me," he says. However, he says the project wasn't a pure franchise sequel: "I sort of filed the serial numbers off," he says of the concept. "Deus Ex was very much a game of the millennium."

As it acquired Junction Point in 2007, Disney now owns the rights to the project, leaving the door open for Spector to realize his Deus Ex successor. Along with that concept, he also brought with him to Disney a fantasy title that may also see development at some point.

He describes a "a big, BIG fantasy game that I had been wanting to do for about 15 years." Spector says he and his wife collaborated on a world and story arc for DC Comics, which DC declined to pick up. "I loved this world and the characters we had created," he laments.
 
   
 
Comments

mark donovan
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ummmm isn't Deus Ex already in development at Eidos Montreal?

Thomas Grove
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This article is referring to a spiritual successor.

Eric Kesterson
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I would love to see another Spector-Influenced Deus Ex style game. I suppose it would be the next best thing to him doing the next game actually named "Deus Ex".

Christian Philippe Guay
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Spector, a lot of us are waiting that spiritual successor - good luck.

Stephen Dinehart
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Agreed, it's long overdue.

Dave Smith
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smells like a lawsuit is coming. is the game gonna be called "xe sued"?

Alex Covic
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One of the sad things about this industry is the fact that somebody like Warren Spector has to fight to get any of his ideas or games done. The first (one and only) Deus Ex - pre 9/11 - had an almost prophetic scenario, also thanks to the good writing.

I remember reading, when Eidos took Ion Storm over, that Warren was trying to do something in the backend (unifying game-dev process, to make dev-cycles quicker?) Also, wanting to do his version of Tomb Raider... I could be wrong.

Spector, Levine, Schafer & a few more should be able to do whatever they want - but I guess the money in this business is either in the wrong execs hands or maybe I am part of the none-interesting dinosaur-demographic and live in the Golden Age of my nostalgic memories.

(Twitter: @buckybit )

Bart Stewart
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As much as I enjoy what Bethesda and BioWare do, it's been far too long since I've been able to enjoy a new action-RPG in the Looking Glass/Ion Storm mold that engages my head and my heart as well as my hands. (I could also wish it wouldn't be simplified for consoles, but the ship has sailed on that one.)

So I'm hoping that part of the deal through which Disney acquired Junction Point Studios was a clause stating that JPS would be free to develop the Deus Ex successor or fantasy game after completing the initial "Epic Mickey" game....


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