Latest News
spacer View All spacer
 
February 10, 2010
 
Analysts: EA On The Right Track At Last
 
GamesBeat@GDC Confirms OnLive, GameStop, PlayStation Home Speakers
 
Ubisoft Q3 Sales Edge Down, As It Ramps Up Big Franchises
spacer
Latest Features
spacer View All spacer
 
February 10, 2010
 
arrow Television, Meet Games
 
arrow Two Halves, Together: Patrick Gilmore On Double Helix [1]
 
arrow The Road To Hell: The Creative Direction of Dante's Inferno [20]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
February 10, 2010
 
Lineage 2 Interview - 'Freya Update Is Just a Beginning' - Pt.2
 
Fixing the GDC 2010 Schedule Builder [3]
 
Swashbuckling for Landlubbers: Why you may already be encouraging piracy! [19]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 10, 2010
 
THQ
Animator - Motion Builder (contract)
 
LucasArts
Senior Systems Designer
 
Trion Redwood City
<b>Sr. Brand Manager</b>
 
Telltale Games
Game Designer
 
Telltale Games
Senior Software Engineer - Core Technology
 
Airtight Games
IT System Administrator
 
Roblox
Apple Game Engineer - Kids' Virtual World
 
Roblox
Senior Web Engineer (front-end)
spacer
About
spacer News Director:
Leigh Alexander
Features Director:
Christian Nutt
Editor At Large:
Chris Remo
Advertising:
John 'Malik' Watson
Recruitment/Education:
Gina Gross
 
Feature Submissions
About
spacer If you enjoy reading this site, you might also want to check out these Think Services sites:

Game Career Guide (for student game developers.)

Indie Games (for independent game players/developers.)

Finger Gaming (news, reviews, and analysis on iPhone and iPod Touch games.)

GamerBytes (for the latest console digital download news.)

Worlds In Motion (discussing the business of online worlds.)

Game Set Watch (the Group's alt.game weblog.)
News

  EA's Riccitiello: Digital Biz 'Offsetting' Game Retail Challenges
by Leigh Alexander
1 comments
Share RSS
 
 
November 4, 2009
 
EA's Riccitiello: Digital Biz 'Offsetting' Game Retail Challenges
Advertisement
The crystal ball is still fuzzy when it comes to how the games industry will finish out a challenging year. Traditional game sales and the $60 software price point have struggled, but Electronic Arts CEO John Riccitiello says digital sales have the potential to make up for sluggish retail.

With the key holiday season still ahead, it's also too early to call a game like The Beatles: Rock Band a disappointment, Riccitiello asserted in a television interview with Fox Business' Liz Claman.

"The bulk of video games, like Beatles: Rock Band, are going to pick up in a big way before the next holiday," he says. "I want to point out the number one grossing application on iPhone now is Beatles: Rock Band."

Looking at the iPhone market, it's one of many digital arenas to which EA looks to recoup some of the damage from a cash-strapped consumer at retail. "The traditional packaged goods business has been a little challenged so far this year," he says.

"The other end of the world, online games that you download, games you get by the way of iPhone for example, that totally digital business is up so strong that it’s off-setting the challenge we see at retail."

In fact, Riccitiello has ultimate faith in the mobile model: "There are probably more people enjoying games on mobile devices than all the consoles put together," he says. "That is the future."
 
   
 
Comments

Robert Allen
profile image
""There are probably more people enjoying games on mobile devices than all the consoles put together,""

I suppose that depends on ones definition of "enjoying". To me playing Tetris on a phone while waiting at the bus stop is a rather different proposition than chosing to devote a couple hours in the evening to playing Team Fortress 2 on the PC.


none
 
Comment:
 


Submit Comment