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News

  Sony: New IP Essential To Industry Survival
by Leigh Alexander
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November 5, 2009
 
Sony: New IP Essential To Industry Survival
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New IP is both expensive and high-risk for video game publishers, and amid much discussion over whether it's worth the investment, Sony Worldwide Studios VP Michael Denny says it's not only worth it, it's crucial to the industry.

"For me the answer is clear," said Denny at Develop Liverpool, as reported by GamesIndustry.biz. "Simply, we must support new IP creation to survive as an industry. Consumers crave new things. If we want to stay relevant in an increasingly competitive marketplace, we have to continue to produce new experiences."

In his role, Denny oversees projects like Quantic Dream's Heavy Rain, and he cited the title, known for its strides in character emotion and storytelling, as one of Sony's most exciting.

"New IP is truly the lifeblood of the industry and Sony's commitment to producing new IP will continue," Denny said. "We believe we have a promising line up of exclusive new IPs for the year ahead and one that is particularly special to me and reflects a growth of emotional connection and story-telling, is Heavy Rain."

Quantic Dream's David Cage has spoken to Gamasutra about his passion for the evolution of games as a medium, and the importance of pushing new frontiers in emotion, interaction and maturity.
 
   
 
Comments

Mohammad Musa
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My hat is off for Sony's commitment to new IP. Their ventures have not all been successful but they keep pushing the industry with new ideas and new offerings. Remember Lair and Heavenly Sword, those games fell off the charts so quickly despite their high production values but Sony managed to stay behind new IPs (Pain, InFamous, Little Big Planet ... etc).

Tom Newman
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Word! Every cash-cow annual franchise was at one time a new IP. Nice to see someone on the top acknowledging this.

Sean Parton
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Now that I think about it, all of my recent gaming has been new IP, and the majority of that has been on the PS3 (Matt Hazard, Demon's Souls, Brutal Legend). Pretty much everything else is mobile, either iPhone (Earth Dragon) or DS (Knights in the Nightmare).

Tawna Evans
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It is true that generating new IP could be good. They have potential to become stars (successful with high cost), and possibly cash cows (successful with low cost). However, they also have the potential to become dogs (unsuccessful with low cost). All new IP start as question marks (unsuccessful with high cost). For any business to succeed, it is best to not rely on too many question marks or dogs, because of the money they lose from them. It is best to sustain the stars and cows, and risk the creation of only a few stars.

Tawna Evans
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*edit: and risk the creation of only a few question marks.


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