Latest News
spacer View All spacer
 
November 22, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [11]
 
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet [13]
 
New Tech, Design Details Of Project Natal To Emerge At Gamefest In February
spacer
Latest Features
spacer View All spacer
 
November 22, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [6]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [7]
 
arrow iPhone Piracy: The Inside Story [50]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
November 22, 2009
 
Time Fcuk - A Postmortem [2]
 
Accepting the Inherent Value of Games
 
Planckogenesis, Part II: Song Structure & Gravy Train [1]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
November 22, 2009
 
Trion Redwood City
Sr. Environment Artist
 
Trion Redwood City
Sr. Evnironment Modeler
 
Sucker Punch Productions
Network Programmer
 
Sucker Punch Productions
Texture Artist
 
Sucker Punch Productions
Character Artist
 
Sucker Punch Productions
3D Environment Artist
 
Crystal Dynamics
Sr. Level Designer
 
Sony Online Entertainment
Brand Manager
spacer
About
spacer News Director:
Leigh Alexander
Features Director:
Christian Nutt
Editor At Large:
Chris Remo
Advertising:
John 'Malik' Watson
Recruitment/Education:
Gina Gross
 
News

  Interview: EAi, Playfish On Bringing Electronic Arts Brands to Social Networks
by Leigh Alexander
0 comments
Share RSS
 
 
November 9, 2009
 
Interview: EAi, Playfish On Bringing Electronic Arts Brands to Social Networks
Advertisement
As Electronic Arts acquires social gaming company Playfish today for $300 million, both companies see the deal as a major step to leadership in the fastest-growing space in gaming.

"The social gaming space has just exploded over the last few months... just between April and September of this year, social gaming has gone from 100 million active users to 250 million active users," Barry Cottle, senior VP and general manager of EA Interactive, tells Gamasutra.

EA Interactive -- or EAi -- is the company's group focused on web and wireless, and the division under which Playfish will now operate. Through EAi, the publisher had been working on establish a strong presence in social networking, but this acquisition gives EA "the chance to establish ourselves in a leadership position overnight," Cottle says.

He explains that a similar strategy -- taking an established, experienced team and giving them EA's brands and infrastructure -- has helped the company gain a major foothold in the mobile space, where its games regularly occupy top 10 slots among the iPhone App Store's game offerings. "This was the logical path," says Cottle.

It's access to those brands and infrastructure that made the deal an attractive one for Playfish too, says Playfish co-founder and CEO Kristian Segerstrale, who joined Cottle in discussing the acquisition with Gamasutra.

"As a company, when we started, we set out to change how the world plays games," he says. "As much as we've been growing very quickly, we've also been looking at various ways to grow even quicker," says Segerstrale. "The thing that struck us is, in our discussions with EAi, the reason we're so excited is it really accelerates that mission."

Not only does Playfish now have access to EA's global publishing resources, says Segerstrale, but it also has access to the company's brands. "We're also able to look at some of those best-loved franchises in the gaming industry and see what we can do with those on social networks," he says. "There's a much bigger arsenal at our disposal."

Segerstrale says Playfish is also looking forward to expanding to other platforms. "We're very excited about bringing social gaming to other digital platforms," he says. "There's a very significant convergence happening -- we'd love to be on all connected devices."

According to Cottle, Segerstrale will continue overseeing Playfish as it joins the EAi group, which will operate as a standalone business unit to execute on these synergies.

"It's the right way to go about building the business," Cottle concludes. "Our competitors are startups; fast-moving, nimble companies. We need to remain nimble and fast, with a focus on innovation... that's how we will operate."
 
   
 
Comments

none
 
Comment:
 


Submit Comment