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Epic's Free Unreal Development Kit Gains 50,000 Users In First Week
by Leigh Alexander
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November 12, 2009
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Epic Games says its free Unreal Development Kit for PC has already attracted some 50,000 users worldwide since it launched just a week ago.
The newly-announced UDK toolset offers no-cost access to developers and students of all levels interested in using Unreal Engine 3's toolset for non-commercial development. Creators still need an official licensing agreement to develop a commercial project.
Epic will continue to support UDK's users -- which span 130 countries and 4,500 cities worldwide -- with documentation as well as free updates that keep its features in step with those of Unreal Engine 3.
"We are very excited to see the uptake of UDK cross over the 50,000 mark in only one week, and we're looking forward to seeing amazing games and applications come out of it," says Epic VP Mark Rein.
"We're also thrilled to finally be able to offer UDK free for schools and students so they can work with the same awesome Unreal Engine 3 tools used by many of the top game developers and publishers around the world."
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Quick First MoD
Unreal Script
Setup for a GameType/HUD/Pawn/Player Classes.
Admittedly Unreal wins out for big-ass shooters with lots of combat and so on.
But what makes Unity great is that it's so user-friendly and flexible.
Unity is also a heckuva lot cheaper. I mean, how much does it cost to release a game on Unreal. I heard you need to pay Epic a 25% royalty! (If someone has more accurate info, please post.) Whatever it is, it's expensive. Between Unity and Unreal, Unity wins hands down on that count.
As far as I remember, the deal with Unreal is that 25% of all profits after the first 5000$ go to Epic.
Good deal for such a good engine, but I'll just stick with Unity because UDK refuses to install on my machine. :(
- so true, John Hodge.
@Tim Carter: Unity is fine for casual and web based but try to make a real game and you come up against a lot of serious challenges.
For such an Unreal engine UDK is a sweet deal! ;)
UDK = Games for Windows
While UDK is more powerful from a technical standpoint, if you don't mind the sacrifice in graphics, Unity provides are larger potential player base.
Another great point is that Unity is relatively cheap for commercial licenses for iPhone and Wii. Compare that to 25% profits and the other plans that Epic offers.
But UDK is a great tool, free or not.
If you're asking whether people have done anything significant with the UDK yet, no, not really, as it was just released.
I know what a mod is... What I asked was if anybody has released any relevant mod apart from FPS ones.
I see a lot of narrow comments about UDK being "far" superior to Unity, but I don't see the technical features to support it. Besides, with the simple comment abou money I just wanted to remember this point:
- What's your goal with game development:
1 - Develop "clones" of your favorite (hardcore) games? (possibly with a team of 300 friends from Sparta)
2 - Create polished and fun casual/smaller games in a more productive manner (productivity is an important "technical" feature as well);
That said, I've been using both
What i could say is that the UDK comes with a bunch of useful tools (you can see whats included here http://udk.com/features.html) which improves the productivity alot. Importing meshes from 3DS Max, Maya, XSI or Blender is pretty easy and you are able to "edit" them inside UnrealED. Importing Textures is easy too and the internal Material Editor gives you tones of capabilities to edit them in the way you want. Besides that you have a Animation, Physics or Particle Editor and a pretty easy to learn Visual-script Editor. See link from above ;) to much to count them all here.
You are able to create any type of game that you want, but you or your team definitely needs some time to get familiar with the system, but its similar (in severity) to Unity.
But theres a big plus for Unity!
The UDK is still in Beta which means not all features are implemented yet or at least they are not stable enough. But if you know the rules then you are on the safe side ;). I personally wouldn't say that Unity is for childs and UDK is for pros both of them are milestones in their very own way, all depends on what you plan to do with it. I personally prefer the UDK because i've worked for a long time with UnrealED so i know what i can do and how i can achieve it but i'm sure Unity3D is worth a comparison.
Hope it helps.
Best regards
-Chris R