Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
February 17, 2019
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

PopCap Games Releases Open Source Framework

PopCap Games Releases Open Source Framework

March 9, 2005 | By David Jenkins

March 9, 2005 | By David Jenkins
    Post A Comment
More: Console/PC

Represenatives from PopCap Games have announced the release of the PopCap Games Framework, an in-house development toolset used to create titles such as Bejeweled, Bookworm and Zuma. The toolset is to be offered under an open source license and can be used free of charge by any developer for commercial or non-commercial use.

The PopCap Games Framework is intended to provide developers with a quick and easy way to get their projects off the ground. Casual game developers, in particular, will have access to a reliable framework that has been tested in dozens of games.

"Our primary goal is to help grow the casual games space," says PopCap President and CTO Brian Fiete. "But we're also hoping that by sharing our toolset we'll come into contact with innovative and talented developers."

"PopCap's framework is powerful, flexible, and intuitive. I could not ask for a better framework for this type of game," says George Fan of Flying Bear Entertainment, who used the toolset for the game Insaniquarium. Luc Van den Borre of Nuclide Games says, "It halved the time spent on testing and customer support for Rocket Mania and Pixelus. It's a rock solid foundation on which to build a downloadable game."

The PopCap Games Framework is available now at It currently supports Windows 98, ME, 2000, and XP operating systems.

Related Jobs

Monomi Park
Monomi Park — San Mateo, California, United States

Senior Game Designer
Curriculum Associates
Curriculum Associates — San Francisco, California, United States

Senior Software Engineer - Learning Games (Unity)
Deep Silver Volition
Deep Silver Volition — Champaign, Illinois, United States

Effects (VFX) Artist
Skydance Interactive
Skydance Interactive — Marina Del Rey, California, United States

Lead Engineer

Loading Comments

loader image