Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
November 29, 2015
arrowPress Releases
November 29, 2015
PR Newswire
View All

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Feature: 'GDCTV: Rolling the Dice - The Risks and Rewards of Developing  Katamari Damacy '
Feature: 'GDCTV: Rolling the Dice - The Risks and Rewards of Developing Katamari Damacy'
May 10, 2005 | By Simon Carless

Gamasutra is proud to present GDCTV, a new section showcasing streaming high-quality video content of some of the notable sessions of this year's Game Developers Conference.

In this second edition, in a format that includes streaming video with accompanying slides, we present Keita Takahashi's "Rolling the Dice:The Risks and Rewards of Developing Katamari Damacy", his GDC 2005 lecture originally described as follows:

"Keita Takahashi made his directorial debut with the quirky sleeper hit Katamari Damacy. The game presents players with a refreshingly unique, genre-defying game design, in which the player rolls game objects into an ever-increasing ball, while working against the clock. In this session, Takahashi-san gives an inside look into how he conceived, developed, and shepherded the game through Namco's corporate system."

You can now access the current GDCTV streaming lecture (a brief, free registration process is required if you have not previously registered.)

Related Jobs

The Workshop
The Workshop — Marina Del Rey, California, United States

Senior 3D Environment Artist
Vicarious Visions / Activision
Vicarious Visions / Activision — Albany, New York, United States

Online Multiplayer Gameplay Engineer
SmartLivez Inc.
SmartLivez Inc. — Burlingame, California, United States

QLOC — Warszawa, Poland

C++ Programmer for Video Game Porting Projects

Loading Comments

loader image