Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
November 19, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Epic Games Acquires Reality Engine

Epic Games Acquires Reality Engine

May 12, 2005 | By David Jenkins

Officials from developer Epic Games, creators of the Unreal Engine and the Unreal Tournament series of games, have announced that the company has completed the purchase of the 3D game engine Reality Engine from small U.S. company Artificial Studios.

The company has also hired the engines founder and lead programmer, Tim Johnson who will join the Unreal Engine 3 development team, and whose expertise looks to be the main reason behind the acquisition. His appointment will be effective immediately as he joins Epics press activities at E3 next week.

The Reality Engine is a general purpose middleware solution encompassing rendering technology, physics simulation, scripting and programming, networking and artificial intelligence. Epic has purchased the Reality Engine outright, including intellectual property rights, trademarks, and copyrights.

The company does not intend to continue sales, development, or support of the Reality Engine, but will review its technologies for inclusion into Unreal Engine 3. Developers who had purchased Reality Engine licenses prior to this sale will be offered upgrades to Unreal Engine 3 at significantly discounted prices and should contact Epic for more details.

Although it has yet to be used in any published game, Unreal Engine 3 has already seen a host of developers signing up to use it, including Silicon Knights, BioWare Corp., Microsoft Game Studios and Midway. Multiple titles using the technology, and titles previously using only Reality Engine, are expected to be on show at E3.

Were very excited to have Tim Johnson join Epic Games, said Epic founder and CEO, Tim Sweeney. He brings six years of engine development experience to the Unreal Engine 3 development team, and hes already brimming with ideas on how to improve our technology. Tim is a great fit for Epic he clearly understands all sides of the licensing business, from engineering to customer support to business development. He will have a huge positive impact on our company and our engine licensees.

Related Jobs

Monomi Park
Monomi Park — San Mateo, California, United States

Senior Game Designer
Cold Iron Studios
Cold Iron Studios — San Jose, California, United States

Console Gameplay Engineer
Cold Iron Studios
Cold Iron Studios — San Jose, California, United States

Infrastructure Engineer
Cold Iron Studios
Cold Iron Studios — San Jose, California, United States

Site Reliability Engineer

Loading Comments

loader image