Latest News
spacer View All spacer
 
November 21, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [10]
 
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet [9]
 
New Tech, Design Details Of Project Natal To Emerge At Gamefest In February
spacer
Latest Features
spacer View All spacer
 
November 21, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [5]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [6]
 
arrow iPhone Piracy: The Inside Story [48]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
November 21, 2009
 
Accepting the Inherent Value of Games
 
Planckogenesis, Part II: Song Structure & Gravy Train [1]
 
Designing Games Is About Matching Personalities [1]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
November 21, 2009
 
Sucker Punch Productions
Texture Artist
 
Sucker Punch Productions
3D Environment Artist
 
Sucker Punch Productions
Network Programmer
 
Sucker Punch Productions
Character Artist
 
Crystal Dynamics
Sr. Level Designer
 
Monolith Productions
Sr. Software Engineer, Engine - Monolith Productions - #113767
 
Sony Online Entertainment
Brand Manager
 
Gargantuan Studios
Lead World Designer
spacer
About
spacer News Director:
Leigh Alexander
Features Director:
Christian Nutt
Editor At Large:
Chris Remo
Advertising:
John 'Malik' Watson
Recruitment/Education:
Gina Gross
 
News

  Game xStream, 3D Realms Partner For Prey Distribution
by Simon Carless
0 comments
Share RSS
 
 
May 18, 2005
 
Game xStream, 3D Realms Partner For  Prey  Distribution
Advertisement
DiStream announced today at E3 that Game xStream, a service dedicated to the on-demand digital distribution of graphic-intensive video games, will power the online distribution of the coming video game Prey from 3D Realms. Prey is the first release distributed through Game xStream for 3D Realms, and represents a long-term partnership that will continue with future games.

Game xStream enables game publishers to offer graphic intensive games, like Prey, for distribution and sale online. A key to Game xStream's appeal is its dynamic streaming, which takes place in the background even after the game has been started.

Other competing or similar services for the PC marketplace include Valve's Steam 'content delivery system', which has been successfully used the launch of Half-Life 2, as well as game subscription download services such as Stardock's TotalGaming.net.

"Gamers will be able to pre-order and pre-load Prey onto their hard drives, ready for instant activation and play upon the official release date," said 3D Realms CEO, Scott Miller. "Or, after the official release, players will be able to buy the game and begin playing in minutes, as if the full game was already downloaded. This is what sets Game xStream apart from anything else the industry has seen."


 
   
 
Comments

none
 
Comment:
 


Submit Comment