Latest News
spacer View All spacer
 
February 10, 2010
 
Analysts: EA On The Right Track At Last
 
GamesBeat@GDC Confirms OnLive, GameStop, PlayStation Home Speakers
 
Ubisoft Q3 Sales Edge Down, As It Ramps Up Big Franchises
spacer
Latest Features
spacer View All spacer
 
February 10, 2010
 
arrow Television, Meet Games
 
arrow Two Halves, Together: Patrick Gilmore On Double Helix [1]
 
arrow The Road To Hell: The Creative Direction of Dante's Inferno [20]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
February 10, 2010
 
Lineage 2 Interview - 'Freya Update Is Just a Beginning' - Pt.2
 
Fixing the GDC 2010 Schedule Builder [3]
 
Swashbuckling for Landlubbers: Why you may already be encouraging piracy! [19]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 10, 2010
 
THQ
Animator - Motion Builder (contract)
 
LucasArts
Senior Systems Designer
 
Trion Redwood City
<b>Sr. Brand Manager</b>
 
Telltale Games
Game Designer
 
Telltale Games
Senior Software Engineer - Core Technology
 
Airtight Games
IT System Administrator
 
Roblox
Apple Game Engineer - Kids' Virtual World
 
Roblox
Senior Web Engineer (front-end)
spacer
About
spacer News Director:
Leigh Alexander
Features Director:
Christian Nutt
Editor At Large:
Chris Remo
Advertising:
John 'Malik' Watson
Recruitment/Education:
Gina Gross
 
Feature Submissions
About
spacer If you enjoy reading this site, you might also want to check out these Think Services sites:

Game Career Guide (for student game developers.)

Indie Games (for independent game players/developers.)

Finger Gaming (news, reviews, and analysis on iPhone and iPod Touch games.)

GamerBytes (for the latest console digital download news.)

Worlds In Motion (discussing the business of online worlds.)

Game Set Watch (the Group's alt.game weblog.)
News

  Sony Announces Unreal Engine 3, Havok, NovodeX For PS3 SDK
by David Jenkins
0 comments
Share RSS
 
 
July 21, 2005
 
Sony  Announces Unreal Engine 3, Havok, NovodeX For PS3 SDK
Advertisement
Officials from Sony Computer Entertainment, Inc. have announced at a Japanese press conference that the company has entered into strategic licensing agreements with Epic Games, Havok, and Ageia to include an evaluation version of Unreal Engine 3, the Havok physics and animation engines, and the Ageia PhysX SDK (also known as NovodeX) as part of the PlayStation 3 software development kit (SDK).

In each case, Sony has sublicensed the product to enable the company to provide access to this complex and necessary next-generation middleware in an easier fashion, and each of the above-mentioned pieces of middleware will now become available for the PlayStation 3 developer community together with the Software Development Kit for PlayStation 3.

Frontline technical support for the products will be provided by SCEI, particularly important for many Japanese developers because the Western-developed middleware products do not necessarily have a major Japanese technical support presence, and a large and respected corporation like Sony sublicensing the product will imply a certain stability and reliability for those Japanese developers who might want to go on to license the software, in a territory where the growth of middleware has been relatively sluggish compared to the West.

"We're very excited to be able to work closely with SCEI to provide our complete end-to-end solution to PS3 developers," said Tim Sweeney, CEO, Epic Games. "Now, every PS3 developer will be able to try out Unreal Engine 3 and be productive on their very first day of PS3 development."

"This agreement between SCEI and Ageia marks a significant landmark in the development of advanced physics-enabled games," said Manju Hegde, founder and CEO of Ageia Technologies, Inc. "The capabilities of the Ageia PhysX SDK combined with the power of the Cell architecture will give developers the tools necessary to introduce dynamic physical properties within games that will leapfrog game interactivity as we know it today."

"We are excited and proud to partner with SCEI to provide our physics and animation technology with the PS3 development kit," said David O’Meara, CEO of Havok. "Havok’s technology has been used by major developers all over the world in more than a hundred games. Our agreement with SCEI opens the door for all PS3 developers to use Havok to create spectacular game worlds with incredibly realistic special effects and interactive game characters."
 
   
 
Comments

none
 
Comment:
 


Submit Comment