Latest News
spacer View All spacer
 
November 22, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [11]
 
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet [13]
 
New Tech, Design Details Of Project Natal To Emerge At Gamefest In February
spacer
Latest Features
spacer View All spacer
 
November 22, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [6]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [7]
 
arrow iPhone Piracy: The Inside Story [49]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
November 22, 2009
 
Time Fcuk [2]
 
Accepting the Inherent Value of Games
 
Planckogenesis, Part II: Song Structure & Gravy Train [1]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
November 22, 2009
 
Trion Redwood City
Sr. Environment Artist
 
Trion Redwood City
Sr. Evnironment Modeler
 
Sucker Punch Productions
3D Environment Artist
 
Sucker Punch Productions
Network Programmer
 
Sucker Punch Productions
Texture Artist
 
Sucker Punch Productions
Character Artist
 
Crystal Dynamics
Sr. Level Designer
 
Monolith Productions
Sr. Software Engineer, Engine - Monolith Productions - #113767
spacer
About
spacer News Director:
Leigh Alexander
Features Director:
Christian Nutt
Editor At Large:
Chris Remo
Advertising:
John 'Malik' Watson
Recruitment/Education:
Gina Gross
 
News

  Spector's Junction Point Working On Steam-Distributed Title
by Simon Carless
0 comments
Share RSS
 
 
November 22, 2005
 
Spector's Junction Point Working On Steam-Distributed Title
Advertisement
According to information now available on the official Junction Point Studios website, Deus Ex creator Warren Spector's new firm is "currently working with Valve on a new game using the Source Engine to be delivered via Steam".

Junction Point was founded in early 2005 by Spector, whose work in the past includes Ultima Underworld, System Shock, Thief, and Deus Ex, and who had been without an announced project since the Austin-based Ion Storm's closure at the beginning of the year.

Following the apparent success of Half-Life 2's distribution over the Steam 'content delivery platform' and the resulting large user-base, Valve continues to sign PC titles for distribution directly through its medium, both game using its Source Engine, as used in Half-Life 2 itself, and games running their own technology. This latest high-profile deal with Spector is a continuation of its wish to expand Steam into an effective method of digital distribution for PC games from multiple developers.

The most recent sign-ups for Steam were Unreal mod extension Red Orchestra: Ostfront 41-45 and cult title Darwinia, but other titles either being sold or to be sold via the network include Rag Doll Kung Fu, Narbacular Drop, They Hunger: Lost Souls, Pirates Of The Burning Sea, and SiN Episodes, showing an intriguing blend of indie PC titles, expansions to popular mods, and episodic efforts from larger developers.

As well as the Steam Engine title, which is likely the game in the "action combat, large creature, FRPG genre" mentioned in early job openings, there is also an opening on the site for a concept artist to work on a "Super SecretTM Warren Spector Game Project" which apparently needs "artists who can conceive, sketch (and maybe even model and animate) cartoon mice, cats and wabbits. We need help creating and fleshing out surreal Wagnerian opera sets and places like Balloonyland or Wackyland."
 
   
 
Comments

none
 
Comment:
 


Submit Comment