GAME JOBS
Latest Blogs
spacer View All     Post     RSS spacer
 
June 7, 2013
 
Tenets of Videodreams, Part 3: Musicality
 
Post Mortem: Minecraft Oakland
 
Free to Play: A Call for Games Lacking Challenge [1]
 
Cracking the Touchscreen Code [3]
 
10 Business Law and Tax Law Steps to Improve the Chance of Crowdfunding Success
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
June 7, 2013
 
Telltale Games
Lead Environment Artist
 
Trendy Entertainment
Technical Producer
 
Sledgehammer Games / Activision
Level Designer (Temporary)
 
High Moon / Activision
Senior Environment Artist
 
LeapFrog
Associate Producer
 
EA - Austin
Producer
spacer
Latest Press Releases
spacer View All     RSS spacer
 
June 7, 2013
 
Games-Masters.com
announces publishing deal
for...
 
TROY DUNNIWAY JOINS
INDIAN DEVELOPMENT
STUDIO...
 
bitComposer is allowing
fans a behind the
scenes...
 
Tales of Solaris –
New \'Plume System\'...
 
Ian Livingstone Opens
Bristol Games Hub
spacer
About
spacer Editor-In-Chief:
Kris Graft
Blog Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Mike Rose, Kris Ligman
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
Education:
Gillian Crowley
 
Contact Gamasutra
 
Report a Problem
 
Submit News
 
Comment Guidelines
 
Blogging Guidelines
Sponsor

 
Spector's Junction Point Working On Steam-Distributed Title
Spector's Junction Point Working On Steam-Distributed Title
 

November 22, 2005   |   By Simon Carless

Comments Post A Comment

More: Indie





According to information now available on the official Junction Point Studios website, Deus Ex creator Warren Spector's new firm is "currently working with Valve on a new game using the Source Engine to be delivered via Steam".

Junction Point was founded in early 2005 by Spector, whose work in the past includes Ultima Underworld, System Shock, Thief, and Deus Ex, and who had been without an announced project since the Austin-based Ion Storm's closure at the beginning of the year.

Following the apparent success of Half-Life 2's distribution over the Steam 'content delivery platform' and the resulting large user-base, Valve continues to sign PC titles for distribution directly through its medium, both game using its Source Engine, as used in Half-Life 2 itself, and games running their own technology. This latest high-profile deal with Spector is a continuation of its wish to expand Steam into an effective method of digital distribution for PC games from multiple developers.

The most recent sign-ups for Steam were Unreal mod extension Red Orchestra: Ostfront 41-45 and cult title Darwinia, but other titles either being sold or to be sold via the network include Rag Doll Kung Fu, Narbacular Drop, They Hunger: Lost Souls, Pirates Of The Burning Sea, and SiN Episodes, showing an intriguing blend of indie PC titles, expansions to popular mods, and episodic efforts from larger developers.

As well as the Steam Engine title, which is likely the game in the "action combat, large creature, FRPG genre" mentioned in early job openings, there is also an opening on the site for a concept artist to work on a "Super SecretTM Warren Spector Game Project" which apparently needs "artists who can conceive, sketch (and maybe even model and animate) cartoon mice, cats and wabbits. We need help creating and fleshing out surreal Wagnerian opera sets and places like Balloonyland or Wackyland."
 
 
Top Stories

image
Gearbox's Randy Pitchford on games and gun violence
image
How Kinect's brute force strategy could make Xbox One a success
image
Microsoft's official stance on used games for Xbox One
image
Keeping the simulation dream alive


   
 
Comments


none
 
Comment:
 




 
UBM Tech