My Message close
GAME JOBS
Latest Blogs
spacer View All     Post     RSS spacer
 
May 24, 2013
 
Beer and Diversity
 
Selling Games
 
Want To Help Stop Youth Cyberbullying? Let Your Kids Raid More.
 
Tenets of Videodreams, Part 1: Exploration
 
We're Indie, we like Microsoft. Too Controversial? [30]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
May 24, 2013
 
DoubleDown Interactive
Software Game Developer
 
Autodesk, Inc
Senior Principal Engineer - 2D Engine
 
Kabam
Backend Game Engineer
 
Gameloft
Senior Programmer
 
LeapFrog
Game Designer
 
YAGER Development
Senior Game Systems Designer (f/m)
spacer
Latest Press Releases
spacer View All     RSS spacer
 
May 24, 2013
 
12 Million Downloads
after 1 Year in the
AppStore
 
Global Games Market Grows
6% to $70.4bn in 2013
 
Sharpen Your Battle Axes
and Prepare to
Pillage!...
 
Active Soccer - Indiegogo
campaign
 
Fashion Party Dress Up
Press Release
spacer
About
spacer Editor-In-Chief:
Kris Graft
Blog Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Mike Rose, Kris Ligman
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
Education:
Gillian Crowley
 
Contact Gamasutra
 
Report a Problem
 
Submit News
 
Comment Guidelines
Sponsor

 
Arkane Studios Opens Texas Office
Arkane Studios Opens Texas Office
 

July 6, 2006   |   By Jason Dobson

Comments Post A Comment

More: Console/PC





France-based game developer Arkane Studios, best known for creating the RPG Arx Fatalis for the PC and Xbox, as well as Ubisoft's upcoming PC RPG Dark Messiah of Might and Magic, has opened up a new studio in Austin, Texas, according to information on the developer's contact page.

Arkane was founded in 1999 in Lyon, France by a number of experienced developers who came from studios such as Atari and Electronic Arts, headed by CEO and creative director Raphael Colantonio.

A year later the company unveiled a demo for what would later become the PC version of Arx Fatalis, which was published by Jowood in 2002. An Xbox version of the game was later published by DreamCatcher the following year.

During that same time period, the company met with Valve, and was granted use of Valve's Source Engine for the company's next project, Dark Messiah of Might and Magic for Ubisoft. The first-person action RPG is currently in development, and is expected to ship later in 2006.

It is currently unknown if development for Arkane's announced game is taking place at the company's newly opened U.S. branch, whose existence was first spotted by consumer game site FiringSquad, or if the company is currently staffing for an as-yet-undisclosed project.
 
 
Top Stories

image
Blog: We're indie, we like Microsoft. So what?
image
Xbox One preowned rumors batter GameStop shares
image
Video: Thief vs. Deus Ex - a design discussion
image
Xbox One: A flawed plan, well-executed


   
 
Comments


none
 
Comment:
 




 
UBM Tech