- Call for Papers: International Conference on Cybernetics
[10.06.08]
-
Organizers of The CITSA 2009 have put out a call for papers and abstracts, with an emphasis this year on works with a computer games development topic. The conference covers research and practical topics in computerized, communications and control systems and technologies.
- Havok and Intel Sponsor Game Physics Innovation Contest
[10.02.08]
-
Havok, which makes the Havok Physics software, and Intel are holding a game physics innovation competition for amateur game developers, with all-access GDC 2009 passes and cash as prizes.
- Santa Cruz Game Degree Gets Unclaimed SCEA Overtime Settlement Funds
[10.01.08]
-
The University of California Santa Cruz will use $450,000 from a class action settlement in a Sony Computer Entertainment overtime lawsuit to offer scholarships to its game design majors, according to local media reports.
- Game Developer's 2008 Top 20 Publishers Sees Nintendo Triumphant
[10.01.08]
-
Game Developer magazine’s highly-anticipated annual Top 20 Publishers report has debuted for 2008 and is now available on Gamasutra, revealing that publisher Nintendo, which last year unseated the long-dominant Electronic Arts, has maintained its top position on the chart.
- Austin Community College Gets Vicious Game Engine
[09.30.08]
-
Austin Community College will soon offer its game development students the ability to work with the Vicious Engine, a professional video game engine.
- Trinity College to use Game Tech in Dublin Research
[09.30.08]
-
Game technology provider NaturalMotion has announced that Trinity College Dublin will use the company’s game animation system, called morpheme, for the college’s Metropolis research project, which will study large-scale crowd simulations in a computer generated virtual Dublin.
|
|
|