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March 26, 2017
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ESRB president Patricia Vance's plan for a world ratings solution Exclusive 10
by Brandon Sheffield [04.10.12]
Entertainment Software Rating Board president Patricia Vance tells Gamasutra how the game content ratings organization intends to stay relevant in an increasingly online marketplace.
Business/Marketing, Console/PC, Mobile Phone, Indie, Smartphone/Tablet, Console Digital, Exclusive, Marketing

Study: Teens losing interest in traditional games, prefer social/mobile experiences 12
by Eric Caoili [04.04.12]
Teens are losing interest in playing traditional video games on consoles, and prefer to play social or online games instead, according to a new survey of high school students by analyst firm Piper Jaffray.
Business/Marketing, Console/PC, Social/Online, Smartphone/Tablet, Console Digital

UK indie dev Mediatonic doubling headcount this year  
by Mike Rose [04.02.12]
UK indie game developer Mediatonic, best known for platformer Monsters (Probably) Stole My Princess, is expanding its staff headcount as it moves its London headquarters.
Business/Marketing, Console/PC, Indie, Console Digital

Thatgamecompany's Journey is fastest-selling U.S. PSN game ever 1
by Mike Rose [03.29.12]
Thatgamecompany's Journey, released for PlayStation 3 earlier this month, is now the fastest selling game ever on the PlayStation Network in the U.S., selling faster than any other first or third-party game available.
Business/Marketing, Console/PC, Console Digital

UEFA Euro 2012 will be DLC for FIFA 12, not a standalone release 1
by Mike Rose [03.29.12]
The UEFA Euro 2012 video game, due to be released around the same time the 2012 European Football Championship kicks off this summer, will not be a standalone release, but rather DLC for EA's popular FIFA 12.
Business/Marketing, Console/PC, Console Digital

How does new game retail stack up in international markets? Exclusive 5
by Matt Matthews [03.28.12]
Gamasutra analyst Matt Matthews examines the role of new video game retail sales in European countries, in a world where consumers have used, online and mobile game options.
Business/Marketing, Console/PC, Mobile Phone, Mobile Console, Social/Online, Smartphone/Tablet, Console Digital, Exclusive

Microsoft brings big releases to XBLA with Arcade Next, Minecraft 2
by Eric Caoili [03.22.12]
Microsoft has announced a new marketing campaign for Xbox Live Arcade releases starting next month, debuting high-profile titles like Trials Evolution and Minecraft: Xbox 360 Edition.
Business/Marketing, Console Digital

NPD: Digital, non-traditional business almost half of retail game sales last quarter 2
by Eric Caoili [03.22.12]
Consumers spent $3.33 billion on games outside of retail (e.g. digital downloads, social/mobile games) in the U.S. and key European markets during the fourth quarter of 2011, the NPD Group reports.
Business/Marketing, Console/PC, Social/Online, Smartphone/Tablet, Console Digital




thatgamecompany — Santa Monica, California, United States
[03.25.17]
Senior Gameplay Engineer
Be Part Of Our Team And Work On Our Upcoming Title, Following The Award-Winning 'Journey'

Lionbridge Technologies — Bellevue, Washington, United States
[03.25.17]
Sr. Business Development Director--#2525


Bartlet Jones Supernatural Detective Agency Inc. — San Diego, California, United States
[03.24.17]
Senior Engineer


Imbellus — Los Angeles, California, United States
[03.24.17]
UI Designer


Counterplay Games Inc. — San Francisco, California, United States
[03.24.17]
Lead 3D Character Animator


Inhance Digital — Los Angeles, California, United States
[03.24.17]
Developer (Unity or Unreal Engine 4) (Short-Term)


Hangar 13 — Novato, California, United States
[03.24.17]
ART DIRECTOR
Hangar 13 is looking for a visionary project Art Director to lead our art team, which includes veterans from both games and film. This overarching position includes direct involvement with the environment, character, effects, lighting, concept and animation teams. You will be the driving force in shaping the art direction and visual story-telling for our next critically acclaimed title.

Activision - High Moon Studios — Carlsbad, California, United States
[03.24.17]
Mission Designer (All Levels)


Backflip Studios — Boulder, Colorado, United States
[03.24.17]
Senior Product Manager


Telltale Games — San Rafael, California, United States
[03.24.17]
UI Artist