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May 25, 2017
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ESRB president Patricia Vance's plan for a world ratings solution Exclusive 10
by Brandon Sheffield [04.10.12]
Entertainment Software Rating Board president Patricia Vance tells Gamasutra how the game content ratings organization intends to stay relevant in an increasingly online marketplace.
Business/Marketing, Console/PC, Mobile Phone, Indie, Smartphone/Tablet, Console Digital, Exclusive, Marketing

Study: Teens losing interest in traditional games, prefer social/mobile experiences 12
by Eric Caoili [04.04.12]
Teens are losing interest in playing traditional video games on consoles, and prefer to play social or online games instead, according to a new survey of high school students by analyst firm Piper Jaffray.
Business/Marketing, Console/PC, Social/Online, Smartphone/Tablet, Console Digital

UK indie dev Mediatonic doubling headcount this year  
by Mike Rose [04.02.12]
UK indie game developer Mediatonic, best known for platformer Monsters (Probably) Stole My Princess, is expanding its staff headcount as it moves its London headquarters.
Business/Marketing, Console/PC, Indie, Console Digital

Thatgamecompany's Journey is fastest-selling U.S. PSN game ever 1
by Mike Rose [03.29.12]
Thatgamecompany's Journey, released for PlayStation 3 earlier this month, is now the fastest selling game ever on the PlayStation Network in the U.S., selling faster than any other first or third-party game available.
Business/Marketing, Console/PC, Console Digital

UEFA Euro 2012 will be DLC for FIFA 12, not a standalone release 1
by Mike Rose [03.29.12]
The UEFA Euro 2012 video game, due to be released around the same time the 2012 European Football Championship kicks off this summer, will not be a standalone release, but rather DLC for EA's popular FIFA 12.
Business/Marketing, Console/PC, Console Digital

How does new game retail stack up in international markets? Exclusive 5
by Matt Matthews [03.28.12]
Gamasutra analyst Matt Matthews examines the role of new video game retail sales in European countries, in a world where consumers have used, online and mobile game options.
Business/Marketing, Console/PC, Mobile Phone, Mobile Console, Social/Online, Smartphone/Tablet, Console Digital, Exclusive

Microsoft brings big releases to XBLA with Arcade Next, Minecraft 2
by Eric Caoili [03.22.12]
Microsoft has announced a new marketing campaign for Xbox Live Arcade releases starting next month, debuting high-profile titles like Trials Evolution and Minecraft: Xbox 360 Edition.
Business/Marketing, Console Digital

NPD: Digital, non-traditional business almost half of retail game sales last quarter 2
by Eric Caoili [03.22.12]
Consumers spent $3.33 billion on games outside of retail (e.g. digital downloads, social/mobile games) in the U.S. and key European markets during the fourth quarter of 2011, the NPD Group reports.
Business/Marketing, Console/PC, Social/Online, Smartphone/Tablet, Console Digital




Intrepid Studios Inc — San Diego, California, United States
[05.25.17]
3D Environment Artist
3D Environment Artist

Telltale Games — San Rafael, California, United States
[05.25.17]
Director of UX


Hasbro — Pawtucket, Rhode Island, United States
[05.25.17]
Game Developer/Architect


Gameloft (Montreal) — Montreal, Quebec, Canada
[05.25.17]
Artiste FX - FX Artist


Disruptor Beam — FRAMINGHAM, Massachusetts, United States
[05.25.17]
Mobile Marketing Associate


Disruptor Beam — FRAMINGHAM, Massachusetts, United States
[05.25.17]
Senior Data Analyst


Mech Mocha Game Studios — Bengaluru, India
[05.25.17]
Director - Game Design


Intrepid Studios Inc — San Diego, California, United States
[05.24.17]
Associate Programmer
Associate Programmer

Intrepid Studios Inc — San Diego, California, United States
[05.24.17]
Animator
Animator

2K — Novato, California, United States
[05.24.17]
SOCIAL MEDIA MANAGER
Are you an outgoing communications professional and experienced social media manager or community manager with an expertise in social media looking to leave your mark on some of the most popular video game franchises on the planet? As a Social Media Manager, you are at the forefront of social media conversations involving 2K’s biggest brands. You will have the opportunity to craft and execute strategic communications plans for upcoming 2K titles, and will be responsible for tracking and reporting analytics including consumer sentiment, reach, and engagement across brand social media channels. As a member of a fast-paced communications team, you will have opportunities to advance your career as a thought leader, while having a meaningful impact on the games 2K publishes each year. You’ll have a bachelor’s degree in communications, English or a related field, and have at least three years of social media management or community management experience with a major video game or consumer products brand. Lastly, as someone who is self-motivated and joining a team of avid gamers, you’ll have a voracious appetite for reading about, talking about, and playing video games of all kinds. Sound interesting? Read on to find out who we are as a company, what we need from a Social Media Manager, and who we think will be a great fit for our team.