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July 30, 2016
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July 30, 2016
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ESRB president Patricia Vance's plan for a world ratings solution Exclusive 10
by Brandon Sheffield [04.10.12]
Entertainment Software Rating Board president Patricia Vance tells Gamasutra how the game content ratings organization intends to stay relevant in an increasingly online marketplace.
Business/Marketing, Console/PC, Mobile Phone, Indie, Smartphone/Tablet, Console Digital, Exclusive, Marketing

Study: Teens losing interest in traditional games, prefer social/mobile experiences 12
by Eric Caoili [04.04.12]
Teens are losing interest in playing traditional video games on consoles, and prefer to play social or online games instead, according to a new survey of high school students by analyst firm Piper Jaffray.
Business/Marketing, Console/PC, Social/Online, Smartphone/Tablet, Console Digital

UK indie dev Mediatonic doubling headcount this year  
by Mike Rose [04.02.12]
UK indie game developer Mediatonic, best known for platformer Monsters (Probably) Stole My Princess, is expanding its staff headcount as it moves its London headquarters.
Business/Marketing, Console/PC, Indie, Console Digital

Thatgamecompany's Journey is fastest-selling U.S. PSN game ever 1
by Mike Rose [03.29.12]
Thatgamecompany's Journey, released for PlayStation 3 earlier this month, is now the fastest selling game ever on the PlayStation Network in the U.S., selling faster than any other first or third-party game available.
Business/Marketing, Console/PC, Console Digital

UEFA Euro 2012 will be DLC for FIFA 12, not a standalone release 1
by Mike Rose [03.29.12]
The UEFA Euro 2012 video game, due to be released around the same time the 2012 European Football Championship kicks off this summer, will not be a standalone release, but rather DLC for EA's popular FIFA 12.
Business/Marketing, Console/PC, Console Digital

How does new game retail stack up in international markets? Exclusive 5
by Matt Matthews [03.28.12]
Gamasutra analyst Matt Matthews examines the role of new video game retail sales in European countries, in a world where consumers have used, online and mobile game options.
Business/Marketing, Console/PC, Mobile Phone, Mobile Console, Social/Online, Smartphone/Tablet, Console Digital, Exclusive

Microsoft brings big releases to XBLA with Arcade Next, Minecraft 2
by Eric Caoili [03.22.12]
Microsoft has announced a new marketing campaign for Xbox Live Arcade releases starting next month, debuting high-profile titles like Trials Evolution and Minecraft: Xbox 360 Edition.
Business/Marketing, Console Digital

NPD: Digital, non-traditional business almost half of retail game sales last quarter 2
by Eric Caoili [03.22.12]
Consumers spent $3.33 billion on games outside of retail (e.g. digital downloads, social/mobile games) in the U.S. and key European markets during the fourth quarter of 2011, the NPD Group reports.
Business/Marketing, Console/PC, Social/Online, Smartphone/Tablet, Console Digital




nWay — San Francisco, California, United States
[07.29.16]
Sr. Systems Designer


Age of Learning, Inc. — Glendale, California, United States
[07.29.16]
Director of Operations


Nintendo of America Inc. — Austin, Texas, United States
[07.29.16]
RETRO STUDIOS - Tools Engineer
Tools Engineer for Retro Studios

Deluxe Entertainment Services Group — Santa Monica, California, United States
[07.29.16]
Graphics Engineer / Engine Programmer (VR)


Deluxe Entertainment Services Group — Santa Monica, California, United States
[07.29.16]
SR Real-Time FX Lead


Big Fish Games — Seattle, Washington, United States
[07.29.16]
Art Director
Big Fish is looking to hire a highly talented Sr, Art Manager/Art Director (depending on experience) to lead, mentor, and manage a team of designers, across a growing portfolio of mobile F2P game titles. The ongoing acquisition of new players is an integral part of Big Fish's success and this strategic role will oversee and drive all design aspects for these marketing initiatives. This design team is responsible for creating all the assets/banners/video for our outbound mobile UA marketing campaigns. This role reports to the VP of User Acquisition.

Telltale Games — San Rafael, California, United States
[07.29.16]
Senior Graphics Engineer


War Drum Studios — Gainesville, Florida, United States
[07.29.16]
Game and Systems Programmer
We are looking for a talented C++ programmer who wants to work on challenging problems and implement and own new systems. Join us as we have our cake and eat it to: we work on some of the best games in the business while also enjoying a small team environment.

YAGER Development GmbH — Berlin, Germany
[07.29.16]
Data Analyst (f/m)
We are looking for a skilled Data Analyst who wants to work as part of our AAA F2P project Dreadnought. Support us in providing information that will improve our game.

Aeria Games Europe — Berlin, Germany
[07.29.16]
Web Developer (Front- and Backend) (m/f)