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January 20, 2017
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ESRB president Patricia Vance's plan for a world ratings solution Exclusive 10
by Brandon Sheffield [04.10.12]
Entertainment Software Rating Board president Patricia Vance tells Gamasutra how the game content ratings organization intends to stay relevant in an increasingly online marketplace.
Business/Marketing, Console/PC, Mobile Phone, Indie, Smartphone/Tablet, Console Digital, Exclusive, Marketing

Study: Teens losing interest in traditional games, prefer social/mobile experiences 12
by Eric Caoili [04.04.12]
Teens are losing interest in playing traditional video games on consoles, and prefer to play social or online games instead, according to a new survey of high school students by analyst firm Piper Jaffray.
Business/Marketing, Console/PC, Social/Online, Smartphone/Tablet, Console Digital

UK indie dev Mediatonic doubling headcount this year  
by Mike Rose [04.02.12]
UK indie game developer Mediatonic, best known for platformer Monsters (Probably) Stole My Princess, is expanding its staff headcount as it moves its London headquarters.
Business/Marketing, Console/PC, Indie, Console Digital

Thatgamecompany's Journey is fastest-selling U.S. PSN game ever 1
by Mike Rose [03.29.12]
Thatgamecompany's Journey, released for PlayStation 3 earlier this month, is now the fastest selling game ever on the PlayStation Network in the U.S., selling faster than any other first or third-party game available.
Business/Marketing, Console/PC, Console Digital

UEFA Euro 2012 will be DLC for FIFA 12, not a standalone release 1
by Mike Rose [03.29.12]
The UEFA Euro 2012 video game, due to be released around the same time the 2012 European Football Championship kicks off this summer, will not be a standalone release, but rather DLC for EA's popular FIFA 12.
Business/Marketing, Console/PC, Console Digital

How does new game retail stack up in international markets? Exclusive 5
by Matt Matthews [03.28.12]
Gamasutra analyst Matt Matthews examines the role of new video game retail sales in European countries, in a world where consumers have used, online and mobile game options.
Business/Marketing, Console/PC, Mobile Phone, Mobile Console, Social/Online, Smartphone/Tablet, Console Digital, Exclusive

Microsoft brings big releases to XBLA with Arcade Next, Minecraft 2
by Eric Caoili [03.22.12]
Microsoft has announced a new marketing campaign for Xbox Live Arcade releases starting next month, debuting high-profile titles like Trials Evolution and Minecraft: Xbox 360 Edition.
Business/Marketing, Console Digital

NPD: Digital, non-traditional business almost half of retail game sales last quarter 2
by Eric Caoili [03.22.12]
Consumers spent $3.33 billion on games outside of retail (e.g. digital downloads, social/mobile games) in the U.S. and key European markets during the fourth quarter of 2011, the NPD Group reports.
Business/Marketing, Console/PC, Social/Online, Smartphone/Tablet, Console Digital




Sperasoft — Kraków, Poland
[01.20.17]
Quest // Mission Designer
Quest Designer, Krakow - Sperasoft is looking for a talented and creative Quest and Mission Designer to join our team to develop next AAA game for famous franchise! In this role you will be responsible for designing, planning and implementing story driven quests for our next project.

InnoGames GmbH — Hamburg, Germany
[01.20.17]
Senior Software Developer (Java/Backend) - New Game


Wargaming | BigWorld — Sydney CBD, New South Wales, Australia
[01.19.17]
Software Engineer, C++, Game Engine Development


Skydance Interactive — Marina Del Rey, California, United States
[01.19.17]
3D Animation Intern
3D Animation Intern

Skydance Interactive — Marina Del Rey, California, United States
[01.19.17]
Technical Environment Artist
Technical Environment Artist

Skydance Interactive — Marina Del Rey, California, United States
[01.19.17]
VFX Artist
VFX Artist

Sucker Punch Productions — bellevue, Washington, United States
[01.19.17]
Senior Character Artist


Skydance Interactive — Marina Del Rey, California, United States
[01.19.17]
3D Artist
3D Artist

Sucker Punch Productions — bellevue, Washington, United States
[01.19.17]
Gameplay Animation Lead


Bonfire Studios — Irvine, California, United States
[01.19.17]
Software Engineer (senior and above)
Bonfire Studios is seeking an accomplished Software Engineer with extensive Game Development experience. Join us to be part of the foundation of a close knit team that's focused on early stage multiplayer game development.